‘Modern Warfare 3′ Details Leak; Multiplayer Map Names and New Mode

Published 3 years ago by

Modern Warfare 3 Leak

While all of the big reveals for Modern Warfare 3 and Call of Duty Elite will be coming by way of the Call of Duty XP event this weekend, a few details have been leaked from someone who got their hands on the multiplayer demo that will be playable during the event. Though there was initially a video, all that is left are two screenshots and some sparse details including rumored names for the multiplayer maps, a new mode, and a raise in the player cap.

According to the video, and the two screenshots included below, Modern Warfare 3 will be featuring at least one new variant currently called Bomb Mode. What that means exactly we don’t know, but if it’s playable at Call of Duty XP we will know soon enough.

More importantly one of the screenshots suggests that the player cap for Modern Warfare 3’s multiplayer might be raised from the standard 18 to 32. Whether that’s just for this Bomb mode or if it is an across the board addition is unclear, but based on Infinity Ward’s claims of MW3 featuring more impressive, and destructible environments it seems likely.

The final detail that was obtained by the individual responsible for this leak were the names of some/all of the multiplayer maps that will ship with Modern Warfare 3. Included in the list are Carbon, Coast, Dome, Exchange, Hardhat, Interchange, Lambeth, Meteora, Mogadishu, Paris, Plaza, Radar and Seatown.

Some make sense considering what we know about the game’s globe-trotting storyline, and others have that Call of Duty, matter-of-fact coolness to their monikers.

Obviously gamers won’t know for sure whether these rumors — 32-player cap, new Bomb Mode, and level names — are true until Call of Duty XP, but it’s certainly enough fuel for the fire going into the event. Modern Warfare 3 is only one small aspect of an event that includes a $1 Million Tournament, a Call of Duty-inspired obstacle course, and a Kanye West concert, but it’s definitely the element that gamers will be most focused on.

What do you think of these three rumored details about Modern Warfare 3’s multiplayer? Do you think a 32-player level cap will impact matches?

Call of Duty: Modern Warfare 3 releases November 8, 2011 for the PS3, PC, and Xbox 360.

Source: SFX-360

TAGS: Activision, Call of Duty, Infinity Ward, Modern Warfare 3, PC, PS3

  • jwalka

    the only interesting thing i can see in mw3 is the new spec ops mode, which looks intense. other then that there is nothing they can add to make the game different (read better) then mw2… not saying that mw2 was good, i mean in terms of originality.

    imo CoD4 is the best in the modern series of CoD games, and it wont get any better, the 2 leads for infinity ward have left and have made their own studio, so CoD will never be as successful mw2 (black ops only sold b/c of hype, and marketing).

    not only that, but now that BF3 has tdm a large chunk of CoD players will move to it (bf3) b/c of the visuals and mechanics (and pretty much everything else).

    • http://gamerant.com Rob Keyes

      Specs Ops is sweet (I played it two weeks ago) but it’s limited to only 2 players which is incredibly disappointing.

      • jwalka

        that does suck.

  • Nicholas

    That is exactly my argument. I think the new survival mode looks intense. but other then that the game could literally be DLC for Mw2.
    Personally i think 32 players will be bad. take ground war on mw2. on the small maps you couldn’t even run around a corner without being shot and that was 18 players. now they are doubling that. I hope to god they are taking nuke out because with 18 players to aim at a chopper gunner or an AC130 will smash 25 kills. Also its impossible to make a map that can me played by 12 people and by 32 people at the same time. so they are obviously going to single out specific maps for larger game modes. kinda like what halo did.
    Im a BF3 fan but i will buy both games =]

    • ATG

      But remember they said maps will be larger. According to kotaku when info first leaked.

    • BFTE

      the 32 plaqyers is note confirmed so dont worry and also if u want all the info thus far on mw2 google mw3 and make sure u find the mw3 forums and look at the confirmed list and no there is no tactical nuke and it has been confirmed but sadly they confirmed quick scoping :( but they did add sniping only lobbies tho which is a plus

  • Masterfawkes

    I did not realize that Activision was now naming maps based off of 90’s pop groups.

  • Cyryl

    I can tell you what “Bomb Mode” is.

    It’s the mode that the game will be in when it finally gets reviewed by the gaming community. LOL!

    In all seriousness, though… One thing that continually bothers me about the game: The number of players v.s. map size v.s. BANDWIDTH.

    Given that they’re still reportedly going to be using P2P for connections on console multiplayer games…and given the PURE CRAP performance of those types of connections in past titles where only even 12 players were involved…

    It’s not looking good at all. I mean… I have NEVER been able to play a single game of Ground War that didn’t CRAWL. Team Deathmatch always had severe lag issues.

    They could honestly redeem themselves if they’d just get their heads out of their asses and host servers for consoles as well.

    Not that this concerns me… I have a beefy gaming rig all set to eat Battlefield 3 alive so that’s where I’ll have my Forward Ops stationed at. 😉

    But I only recently built this machine this year. Before then – before I could afford to build a suitable machine – I was stuck with CoD on consoles…and it did NOT make me happy. (Well… MW1 was good. But it wasn’t long before I was irate with their P2P infrastructure.)

    It’s funny but Ars just posted THIS article: http://arstechnica.com/gaming/news/2011/08/what-battlefield-3-needs-to-steal-from-modern-warfare-3-and-vice-versa.ars?comments=1#comments-bar

    I think it’s at least somewhat relevant here. 😛

    • ATG

      Good read, I agree.