You might not have noticed it, but Modern Warfare 3 has been patched some five times since being released in early November. The patches, which have addressed a wide variety of issues from the game’s Theater mode to lag in gameplay, have been more about improving the functionality of the MW3 multiplayer rather than tweaking gameplay, but thankfully there’s a patch in the works for that too.

Among the changes that are in the works for a “Hot Fix” update are fixes that would nullify several glitches including the infinite laptop killstreak and suffering no recoil, as well as some exploits that allowed players to get outside of certain multiplayer maps’ geometry.

As well as the “Hot Fix,” Infinity Ward is also hard at work on a new Title Update that would further address lag, fix the melee jump exploit, and remove the ability to put controller buttons in a clan tag. To see a full list of the Modern Warfare 3 issues that have been addressed, will be addressed in a forthcoming update, and are currently being looked into, see below:

TU1: Enabled Theater, Vault, Private Match options, Elite and Facebook functionality for Launch Day.

TU2: Fix for YouTube video upload on SD TVs. Matchmaking Improvements.

TU3: Theater Improvements (Fix to FF and RW in Theater), LAG improvements, Improvements to Hot Fix system.

TU4: Change to address hitching and lag in gameplay.

TU5: Further improvements for hitching and addressing lag in gameplay.

Hot Fix Updates:

  •  No Recoil glitch
  • Infinite Laptop killstreak glitch (Stealth Bomber Glitch)
  • Map Exploits (Getting into trucks, under maps) Fix
  • Prevent Slow-mo and Super Fast lobbies

Re-balancing and Updates currently in Development:

TU6: Additional improvements to address lag. Fix for Melee Jump. Clan Tag Validation (remove buttons from clan tags). Improve Host Migration logic. Prevent stat Loss.

Hot Fixes after TU6:

  • Weapon Rebalancing (Dual FMG-9, Type-95, CM-901 Attachments)
  • Hitmarker Sound on Ps3
  • Reticle fix for certain weapons.

Community feedback currently in discussion:

  •  Updates to the Spawn system
  • Further “lag compensation” or “host advantage / disadvantage” updates plus ability for on-going hot fixes based on feedback.
  • Default :30 Round Start timer for System Link only, while looking into adjustable timer for System Link games for Competitive Play.
  • Options to allow System Link players to 'unlock all' for competitive play in System Link only.

Among those fixes that will be made after the sixth Title Update are significant changes to some of Modern Warfare 3’s more popular weapons. As anyone who has spent their fair amount of time in the multiplayer knows, the FMG-9 (akimbo) and the Type-95 are forces to be reckoned with in the right hands.

While the FMG-9 seems more like a fire rate issue to me, the Type-95 is too strong of a weapon to be unlocked so soon. This might disappoint players whose MW3 career has been resting solely on either of those two weapons, but it will surely please those who’ve looked to them as a source of frustration.

There’s currently no release date for either of the “Hot Fixes” or Title Update 6, but we expect them to hit before the year is over.

What changes, besides those addressed or acknowledged, would you like to see fixed in a future fix or update? Is there anything being fixed that you feel should not be?

Modern Warfare 3 is available now for the PS3, Xbox 360, and PC.

Source: Call of Duty