While recent developments with Meta (formerly Facebook) have led some to question the future of the social media company, there's no doubt that its VR headsets are performing well. The Meta Quest 2 now makes up a large chunk of the VR audience on Steam, and its popularity doesn't look to be slowing down yet.

Both the original and the Quest 2 have received updates following their release, adding new features or expanding upon the ones already available. Prior updates have added things like 120hz Air Link, but documentation now hints at the possibility of body tracking coming to Quest devices, as well.

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The new information was discovered on a page in the Oculus for Developers site, which provides information on how devs can access the keyboard SDK with its Oculus Unity integration. However, scanning through the provided images revealed something interesting. A series of drop-down menus that allow the user to enable or deactivate functions like keyboard support and hand tracking also showed an option to enable or disable body tracking support.

meta-quest-2-body-tracking-documentation

This is a feature that hasn't been officially announced by Meta, though the possibility of it was previously hinted at in a leaked video. Interestingly enough, the image appears to have since been taken down and replaced with another version lacking this particular option, but a shared screenshot from UploadVR shows what it looked like when it was still there.

The Meta Quest 2 likely wasn't built with the intention of having body tracking support, but that doesn't mean it's impossible. The original Meta Quest shipped purely as a standalone headset, yet later gained the ability to be plugged into a PC to let users access more demanding virtual reality games with the Quest. With the Meta Quest 2's onboard cameras, it's feasible that basic tracking of a user's arms and torso could potentially become a reality.

However, it's also not out of the question that this could be a feature intended for a future headset, instead. The Project Cambria headset, for example, is suggested to be a more expensive device which may have more cameras to better track the user's movements. Cambria isn't intended to replace the Quest line of devices, so it may be a capability unique to the higher-end device.

Currently, body tracking with a VR headset is usually accomplished either with standalone trackers or with the help of a phone camera. Having an integrated VR body tracking system directly in the headset would certainly make the process more user-friendly, especially for beginners. For now, users will just have to wait and see what comes along next for Meta's line of VR headsets.

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Source: UploadVR