‘Mass Effect 3′: No More Multiplayer DLC; Infographic Reveals Player Statistics

Published 1 year ago by

Mass Effect 3 Omega DLC Aria

Although we assumed that Mass Effect 3‘s Citadel and Reckoning DLC would be the last the game had to offer for both single player and multiplayer fans, respectively, BioWare has made it official. After BioWare called “all hands on deck” for the Citadel DLC, single player appeared to be all wrapped up, but there was still some hope the multiplayer would live on with one, maybe two, more pieces of DLC. Nevertheless BioWare has closed the door on that possibility for good.

Luckily, as BioWare has closed the door, they have also opened a window of opportunity. As we learned during the BioWare panel at PAX East, BioWare’s Edmonton — the studio responsible for the Mass Effect series — is moving on to a new project. Fear not Mass Effect fans; while the Edmonton studio develops a new IP, BioWare Montreal will be taking over for Mass Effect 4. Here’s confirmation of the news courtesy of Mass Effect 3 Senior Producer Jonathan Warner:

My name is Jonathan Warner; I’m the Senior Producer on the Mass Effect franchise.  I joined the Mass Effect Team when we launched ME3 and our Multiplayer Service and it has been a wonderful, wild ride!

It has been our pleasure to run and support this service for over a year now and provide the maps, kits, gear, and weapons that we all love. I wanted to thank everyone who played Mass Effect 3 Multiplayer, and participated in our challenges and events.  You have made working on it a real pleasure.

After a solid year of dedicated service, we are now turning our attention to new projects and endeavors, but Mass Effect 3 Multiplayer will live on. Our challenge system and N7 HQ will be maintained and looked after.

Thank you again and we look forward to seeing you online!

Before saying goodbye to Mass Effect 3, however, BioWare left fans with a little something extra: an infographic outlining some of the decisions and play styles the developer noticed among gamers. The infographic (seen below) reveals that over 64% of players opted to make their Commander Shepard more Paragon than Renegade, with over 43% choosing the Soldier class.

Mass Effect 3 Playthrough Infographic

While Fem Shep received plenty of attention in the months leading up to the release of Mass Effect 3, the infographic reveals only 18% of players actually created a female version of Shepard. That being said, it is thanks to developers like BioWare, Bethesda, and a whole wealth of others that characters like Fem Shep can get the attention they deserve.

Perhaps the most telling detail in the infographic highlights players’ favorite squad members, or at least those who were constantly along for the ride. It was a neck and neck race between Garrus and Liara, two OG Mass Effect compatriots, with Liara having the slight edge. Luckily, Commander Shepard is allocated two squad members for missions.

Did you expect to see more Mass Effect 3 multiplayer content? How did your Mass Effect 3 playthrough stack up to the infographic’s statistics?

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Source: BioWare, Kotaku

TAGS: BioWare, Electronic Arts, Mass Effect, Mass Effect 3, PC, PS3, Xbox 360

15 Comments

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  1. One whole year wow. Well Goodbye and good riddance. Not like your company is going to be around in 5 years. What a shame.

    • Shut up please!!!! Mass Effect 3 was a great game and I’m sure the company will do fine in the future. Despite how people view the ending the Mass Effect trilogy is one of the best series ever!!!!…….

      • No its not.

        • I would call it up there. Bioware and Bethesda were both kings of the RPG once, and Mass Effect took Bioware’s flagship and made it comparable to the Gears crowd while it was at it. Let’s not forget the numerous GotY awards racked up with each release either. Granted, it was a little too action streamlined as time went on, but worthy of Davy Jones? Not at all.

  2. Mass Effect was a great series, but for some people Bioware has changed in way’s that dont’t have the appeal that the company once did. It could be argued that Bioware may only put out one more game (Dragon Age : Inquisition), and if EA doesn’t see the sales number’s they want, Bioware *could* disappear like a lot of other developers aquired by EA in the past have. While I hope that’s not the case, I’m not an EA stockholder & I won’t support Bioware if I feel the product they make is moving away from what I would like to play. They seem to be moving away from being a developer in the rpg genre, looking for a larger audience, but it’s a bit curious that the last 2 single player games have such polarizing endings if they are really trying to grow their audience. Dividing your audience isn’t the way to get bigger I would think. We can only wait to see what the future holds for Bioware.

  3. Where did they get these statistics? Some of them seem really off.

  4. Observations

    1. 64% of players didn’t meet Wrex in the ME3 campaign? I suppose that makes sense when I truly think about it, because if you didn’t play ME1 (on 360 or PC, which meant you didn’t have the comic to guide you on ME2), Wrex by default was always killed on Virmire. I remember playing through ME1 and I wouldn’t always save him, but after playing through ME3, I cannot imagine going back to ME1 and NOT choosing to spare him.

    2. The 3.8% that shot Mordin? Bastards. I hope a thresher maw swallows you alive.

    3. How is the survival rate of Vega and Liara less than 100%? I didn’t think they could die in ME3.

    • How is Tali’s so damn low. I would NEVER let her die.

  5. I hoped for more multiplayer dlc. Ive never created a male shepard, i cant kill mordin, I killed off the quarians and saved them another gameplay, however, ive never saved the quarians; Legion is my favorite character next is Garrus then Liara. I cured genophage and didnt cure genophage, only played as soldier once in campaign of all mass effect games as a whole, in multiplayer im pretty versatile. At one point my galactic readiness never left 100%.

  6. i played paragon most of the time, i rarely played renegade mostly because i couldnt betray most of the teamates at various points. i only shot mordin once, when wreav was in charge (i saved maleons date in 2). i made peace between quarians and geth, even if i sold legion in 2. i always kill the rachni. played a male shepard most of the time but did two full runthroughs as a fem shep. the only tropies i havent got our the multiplayer ones, and tech/biotic specific one. almost always played a soldier. attemeted a play through killing off as many squad members as possible got as far as Wrex in mass effect 1.

  7. 8.1% play as an Adept??? WTF it is the only class for me both in single player and multiplayer. I never realised I was such a minority.
    ADEPT for LIFE !!!

  8. They could easily spend the effort on ME3 – just pull resources off of SW:TOR. That game is/was SUCH a waste of time. If (and this is a big *IF*) BioWare was smart they would try to appease the loyal ME3 fans – which I bet outnumber SW:TOR fans at least 10 to 1.

  9. I absolutely loved ME3, still play multiplayer.

    My only let down is that they rarely did the weekend challenges.

  10. I always play as femshep, always paragon, usually use sentinel class. Always cure the genophage, always have wrex, always save both geth and quarians, most of the time save the rachni. My favorite character is Javik which isnt even listed here, followed closely by Garrus and Liara. As for the multiplayer infiltrater is my most used class specifically the N7 Shadow, carry a pistal too but rarely use it. The mass effect trilogy is one of my top 3 favorite games. For me there is no comparison.

  11. Loved all 3 games. Still play through all 3 games and multiplayer on a regular basis. 5.1% for Engineers?! Engineers are the best!

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