‘LittleBigPlanet 2′ Featurette Shows Off Sackbots

Oct 30, 2010 by  

Little Big Planet 2 Sackbot Trailer

The game may still be months away, but the team over at Media Molecule has decided to give us a look at yet another element of gameplay creation in the upcoming LittleBigPlanet 2. It won’t just be your own Sackboy or Sackgirl you’ll be able to control, but any number of AI-controlled ‘Sackbots’.

Besides looking like adorable miniature versions of the regular Sackboy characters, these Sackbots are able to be programmed to flee, follow, or even dance throughout a level. For the player, this means an even larger dimension of gameplay to add to a game already busting at the seams where variety is concerned. Now players will have the chance to take on the role of Dr. Frankenstein, and bring their very own creations to life.

Media Molecule certainly believes in replicating things you love, so this will be especially good news for classic horror fans out there. To get an idea of just how much more depth LBP 2 has in store – or to begin planning your own new levels – check out the featurette below:

With the sheer amount of customization tools being revealed, it’s really no wonder the game was delayed into 2011. It’s hard to blame MM for wanting to make sure all of the game elements were refined before launch, since that proposition is clearly easier said than done. They’ve already explained their desire to have players take over the story elements of the game in addition to level design, and now they’ve added the ability to control secondary characters in the environment. What’s next? Open-world environments?

The Bollywood-styled dance number also seems to imply that the Sackbots can be given set animations to run through. So if you’ve long desired to take over a Hindi film set of your very own, it’s time to return your plane ticket and pick up a pre-order. Creation is obviously the biggest priority for the LBP 2 team, which isn’t surprising considering how much value they place in simply making something. Perhaps their goal is to familiarize as much of the community as possible with the nuances inherent to game development, and create a new generation of game developers.

LittleBigPlanet 2 looks to expand on nearly everything that the original title sparked, and early signs point to Media Molecules risks paying massive dividends.

Whether you’ll be playing, creating, or just getting your dance on, you’ll have to wait for LittleBigPlanet 2 to be released exclusively on the PlayStation 3 January 18, 2011.

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