LittleBigPlanet has been one of the great success stories of this console generation. Its adorable hero, Sackboy, has become the PlayStation 3′s de facto mascot, and LittleBigPlanet spearheaded Sony’s Play, Create, Share initiative, which has grown to include such other games as ModNation Racers and Planet Minigolf.
LittBigPlanet and its followup, LittleBigPlanet 2, have changed the way a generation of players think about games by offering them the chance to design their own levels. Media Molecule‘s stellar games are themselves platforms that have inspired the creation of millions of stages, and enjoy a thriving fan community. It seems only natural to wonder what the future holds for the developer, and from the sounds of it, Media Molecule is ready for a change.
â€œWeâ€™re stepping away from LittleBigPlanet to focus on some new ideas.â€
Those are the words of Siobhan Reddy, Studio Director for Media Molecule, as reported by the Edge Online Twitter feed from Gamelab 2011 in Barcelona, Spain. Exactly what those “new ideas” may be, no one outside the developer knows, but a new IP from Media Molecule remains an exhilarating prospect. Based on what they’ve done with the traditional platformer, how might they apply their talents to a role playing game? A Zelda-eque adventure?
Of course, things remain busy with LittleBigPlanet 2. Full PlayStation Move support for the game was announced at Sony’s E3 2011 Press Conference, and fascinating new levels, like this first person shooter, pop up practically every day. Then there is the PlayStation Vita version of LittleBigPlanet, though its development being handled not by Media Molecule, but by newcomer Double 11.
The trouble with leveling predictions at what Media Molecule might be up to is that the developer’s body of work is currently so small. There are the LittleBigPlanet games, and Media Molecule co-founder Alex Evans independently developed the original Rag Doll Kung Fu while working Peter Molyneux’s Lionhead Studios, and… that’s it.
Media Molecule is wholly owned by Sony, so whatever the new game turns out to be, we’ll be playing it on PlayStation hardware. But PlayStation 3 or Vita — or both? Will it be a retail release, or a smaller, PSN distributed game? And most importantly, how soon will we be able to play it?
As is so often the case, for now we have nothing but questions. Still, whatever they have in store, it’s hard not to be hopeful that Media Molecule’s next game will have the impact of LittleBigPlanet, and then some. Keep your eyes on Game Rant for the latest news on Media Molecule’s mystery project.
What genre would you like to see Media Molecule tackle for its next game? Are you disappointed that LittleBigPlanet 3 isn’t in development?
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