Lionhead Studios Getting Rid of ‘Mindless Combat’ in Fable 3

Aug 17, 2010 by  

Josh Atkins, Fable 3 design director, says that mindless killing isn’t going to be a part of the Fable franchise going forward.

Atkins’ stated that Lionhead¬†Studios is doing away with the “mindless” combat in the hopes that it will get gamers to fully utilize Fable 3′s new fighting mechanics. As opposed to previous entries in the franchise, Fable 3 will introduce more one-on-one fighting sequences to better wrap the player into the story.

“Every Fable game has intentionally been made accessible and as a franchise we have done our best to ensure all our players can complete the entire experience and feel fulfilled…However, I think in the past we have allowed some aspects of the game to become so easy that they became a bit too mindless, so we have made some balance changes to the game to try and keep you on the edge of your seat.”

This is a welcome change for gamers who remember pushing X almost continuously through most fights in Fable 2. The big question now is will the deeper fighting system and more complex game mechanics make Fable 3 less accessible to the casual gamer?

Fable has always been high on storytelling, and this new information has to be seen as a push to further engross gamers into the plot. Fable fans are asking now, “will this new fighting mechanic take the franchise in a more Mass Effect direction?” Aside from the addicting “hero’s journey” storyline, the reason¬†Fable does so well is that it’s incredibly easy for the non-gamer and gamer alike to pick up and play. The same can’t exactly be said for Mass Effect 2.

Do you think that fiddling with the fighting mechanics in Fable is a good idea for such a successful franchise or should Lionhead adapt the ‘if it ain’t broke don’t fix it’ strategy?

You’ll be able to decide for yourself when Fable 3 releases on Xbox 360 on October 26th, 2010.

Source: CVG

8 Comments

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  1. Sounds interesting I’m certainly excited for Fable 3 can’t wait any longer.

  2. Well it’s about time…lol

  3. That is the single most depressing headline I have ever read.

  4. what a load of garbage, from what i’ve heard/been told the combat is slightly better then the 2nd fable, there is no ‘new’ method of combat hehehe again with the lies… i was really looking forward to this game but the more i read about it the less attracted i become, simply because these idiots keep lying to their customers if only people where more like me (really cynical) then maybe game dev’s would release proper games, that worked exactly as they claimed it did.

  5. I am one of the few who Fable couldn’t keep playing so I’m hoping for some fun co-op to keep me in the game this time around.

  6. AH! Finally! That constant button-mashing was tiring. hehe, I actually got back into Fable II, because I can’t wait any longer for the release of Fable III. But the combat was, and is (for Fable II) messy, and thumb-tiring. So now that they have fixed that, I don’t have much to complain about any longer. And as long as the story is just as in-depth or more in-depth as the other two, I shouldn’t have a damn thing to complain about. =P Oh, and one more thing, the graphics for this game look even more astonishing than the last game. This is surely going to be one hell of a game. And for now is my second most anticipated game for this year. (my most anticipated game for this year is COD Black Ops)

  7. Why would I play Fable when I can play any game made by Bioware? You know, since they’re actually doing the stuff that Molyneux is still just talking about.

  8. Umm…I like the just push X but so hopefully they keep it similar because its easy to mess up a game on something as important as the fighting system.

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