Tons of New ‘Legend of Zelda: Skyward Sword’ Screenshots and Details

3 years ago by  


As the days dwindle down towards Link’s newest adventure in The Legend of Zelda: Skyward Sword, Nintendo has revealed even more details about the highly anticipated game: fascinating new areas, new items and gameplay elements, and a ton of new screenshots.

Game Rant’s previous coverage includes an in-depth hands-on look at the title, as well as a few story details and some very nice screenshots. Nintendo has already indicated that Link’s adventure here in Legend of Zelda: Skyward Sword will be his largest ever, one that will incorporate more RPG elements than any other Zelda game.

Take a look at the latest Skyward Sword details, direct from Nintendo, below.

  • Lake Floria and the Parella Tribe: Later in his quest, Link must make his way to an as-yet-undiscovered section of the Faron Woods that is home to Lake Floria. The lake is inhabited by the squid-like Parella tribe, which makes its first appearance in The Legend of Zelda: Skyward Sword. Even when revisiting past areas like Faron Woods, players will make new discoveries and, occasionally, find drastic changes to the environment that require them to explore these areas in entirely different ways.
  • Swimming: As one might expect, getting to and exploring Lake Floria requires Link to swim. The intuitive motion control of the Wii Remote Plus gives players a natural way to control Link as he swims across the lake’s surface or into its watery depths.
  • Insects and Potions: Throughout the game, Link travels back and forth between the surface and Skyloft. Players can collect bugs in the various areas they visit, and these insects can be used to infuse new ingredients into the variety of different potions available for purchase at the bazaar in Skyloft, giving the potions powerful new effects. Players can experiment with different potions and insects to find the concoctions that best meet their needs.
  • Fun Fun Island: Also new in The Legend of Zelda: Skyward Sword is Fun Fun Island, one of the small islands that float above the clouds near Link’s hometown. As the name suggests, there’s a lot of fun to be had there, but before Link can enjoy everything the island has to offer, he must find a way to fulfill the request of its lone inhabitant.
  • Whip: Players can use the Wii Remote Plus to lash Link’s whip at enemies and objects. The whip also can be used to grab items and is integral to solving certain puzzles. Link’s items can be selected in real time without pausing the game when he is on the ground, making it easier to switch between a sword and other items.

Fans are undoubtedly getting more excited with every bit of information that Nintendo releases in regards to Skyward Sword. Time is running out to pre-order the game’s Collector’s Edition, which will allow intrepid gamers to take on Link’s final Wii adventure in style.

Which of the new Skyward Sword features revealed today are you most excited about?

The Legend of Zelda: Skyward Sword will be released November 20, 2011, for the Wii.

Follow me on Twitter @mattrowland1


FIND OUT MORE ABOUT: Nintendo, Skyward Sword, Wii
  • Patrick

    Skyrim is the only game I need this holiday season. Skyward Sword looks interesting for sure, but my interest is cautious curiosity, and as a longtime Zelda fan the franchise has been a disappointment to me with the past few titles.

    • Poncho

      Clarify what you mean by “the past few titles”.

      • Patrick

        The DS games, twilight princess, windwaker.
        Not bad games, but not the quality I would expect from the Zelda series.

        • Poncho

          You can’t compare console games and handheld games. While I agree Twilight Princess was average for Zelda games, Windwaker was just fantastic. I’d say it’s the second best Zelda. I understand if you didn’t like those games, but the two console games you mentioned were highly acclaimed. I don’t see how just a couple games you didn’t like from a big franchise would turn you off from its other games.

  • Patrick

    We’ll just have to agree to disagree then. Any Zelda game is above the average action/adventure for sure, but I would say Majora’s Mask is the second best in the series. Wind Waker was just a giant water level to me.

    • Poncho

      I can respect that

      • Patrick

        Probably the most civil debate I have had on screenrant.

  • Patrick


  • Mark

    I really hope in this new game that they keep some of the traditional perks of the series

  • Mark

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