GameSpot has reported a first look on Crystal Dynamics’ newest Tomb Raider title: Lara Croft and the Guardian of Light and it looks to be an interesting, and more importantly fun title. We had a previous post that announced the title, but this latest preview explains the gameplay design and changes implemented for the title.
First off, it’s important to know that LCatGoL (that looks awesome, abbreviated) has a locked isometric view akin to something like Diablo. The game feels something like an arcade experience that prioritizes high scores and replay value over exploration. That’s kind of a breath of fresh air; A fast arcade experience with emphasis on fun and cooperation. Yes, that’s right, this latest Tomb Raider title is a co-op title. Lara Croft’s partner in crime is a Mayan tribesman by the name of Totec who team up to battle the evil spirit Xoxolt.
Gameplay is very simple, point and shoot to kill enemies (infinite ammo makes it easy), solve puzzles, and traverse the landscape carefully. Either player has special characteristics, when combined, make the aforementioned travel or puzzle solving possible. Be it through Lara’s grappling hook to travel across walls or Totec’s spears to use as a foothold. Cooperative puzzle solving isn’t something players aren’t used to, but it is also part of progressing through levels.
Screenshots of the game in action can be found at GameSpot, be sure to check them out, the game looks very impressive and, most importantly, fun.
I’m pretty excited to see a new take on the Tomb Raider franchise. I was afraid they were running out of gas with it, but I think now is the best time to revitalize the series by taking a step back and focusing on a few basic elements, and making them into something people can enjoy. Let’s not forget that the game is a digital download, so anybody with PSN or Xbox LIVE will have access to the title.
Lara Croft and the Guardian of Light is scheduled to be released some time in 2010.