No one in their right mind would accuse Kingdoms of Amalur: Reckoning of being short on content. The game’s world is vast, and packed with more quests than the average player will ever complete. Nonetheless, the teams at 38 Studios and Big Huge Games are intent on increasing the game’s already intimidating size even further. To that end, the first Kindgoms of Amalur: Reckoning DLC, titled The Legend of Dead Kel, will be released March 20, 2012, on Xbox Live, PSN, Steam and Origin.
Along with the announcement, publisher Electronic Arts has released a treasure trove of The Legend of Kel screenshots, showcasing the new region of Gallows End, and the challenges players can expect to face.
Not to beat the proverbial dead horse, but Kingdoms of Amalur: Reckoning is a really, really big game. (It’s also a really, really good game, as documented in Game Rant’s Kingdoms of Amalur: Reckoning review.) So, it should come as no surprise that Amalur’s first DLC — which I’m frankly tempted to refer to as an expansion — is itself a substantial proposition. How substantial? The press release announcing The Legend of Kel promises that it adds an entirely new continent to the lands of Amalur.
The official Kingdoms of Amalur: Reckoning website offers the lowdown on Kel and his legend.
“The legendary pirate Dead Kel and his Hanged Men have returned to haunt the seas of northern Amalur. Embark on a journey to the distant island of Gallows End with the eccentric Captain Brattigan in an adventure that will uncover a secret so great that it has incited wars and toppled kingdoms. Discover powerful new weapons and Twist of Fate Cards and use them to conquer the island’s unique inhabitants. Become the Lord of Gravehal Keep and lay claim to this once great fort that stands upon the edge of a cliff in the most expansive player housing option yet. In an extensive new story and a host of new side quests, battle treacherous new enemies and face exciting new challenges on the mysterious island of Gallows End.”
For a more detailed look at just how much content is packed into The Legend of Dead Kel, check out this list of features straight from DLC’s press release, along with an epic selection of screenshots.
- An Epic New Questline – The Legend of Dead Kel is only part of the story of Gallows End. It intertwines with numerous side quests, multiple dungeons to explore and a colorful cast of characters.
- New Enemies, Dungeons, Items – Multiple new enemies and enemy variants, a new dungeon type: Dverga Fastings, three new Twists of Fate, eight new armor sets, eight new shields and 18 new unique weapons.
- The Ultimate Player Housing – Gravehal Keep is more than just player housing, it’s a massive estate with multiple buildings and a full retinue of retainers, each with their own back stories, side quests, perks and quirks.
- Tons more to Explore – The Legend of Dead Kel DLC adds in more than 15% of additional land to traverse and explore in the already massively expansive world that is Amalur.
If there is a downside to The Legend of Dead Kel, it’s that the DLC is not covered by Kingdoms of Amalur: Reckoning’s controversial Season Pass. Expect to spend 800 MS Points on Xbox 360, $9.99 on PSN, Steam and Origin, for the chance to explore Gallows End — not exactly a King’s ransom, but not chump change either.
What do you think, Amalur fans — are you ready to investigate The Legend of Dead Kel? Have you come anywhere near completing every quest that shipped on-disc? What do you want from future Kingdoms of Amalur DLC? Let us know in the comments below.
The Legend of Dead Kel for Kingdoms of Amalur: Reckoning releases March 20, 2012, for Xbox 360, PS3, and PC.
Follow me on Twitter @HakenGaken