As gamers, developers, and (of course) the technology’s requisite publishers gear up for the next generation of consoles there are many features that we are hoping get pushed into a new era. A.I., graphics, and processing power are all atop the list, but at the same time, like it or not, many are preparing for the next evolution in motion control as well.
While we don’t know too much about Microsoft or Sony‘s plans so far, there is a widely held belief — substantiated by several cooperating rumors — that suggests Kinect 2.0 is on its way. To help further fuel that rumor/fact comes a new report that states several high profile developers have not only been clued in on Microsoft’s plans, but have been provided with development kits.
UK-based site CVG has the scoop, and claims that a source close to the situation has not seen the kits in person, but they have been provided enough information to suggest several developers are privy to the next phase in Microsoft’s motion control initiative. Unfortunately, as was already stated, we already figured Microsoft wasn’t about to scrap Kinect, but would instead deliver a better performing version.
Thus far rumors have hinted that we could be looking at a Kinect 2.0 that features two cameras, an improved microphone, and a dedicated processor — which would help future motion control games from splitting RAM usage between the game and the Kinect itself. As well there are also reports that claim Kinect 2.0 will allow for four players, standing or seated, without problems, and may even be capable of reading lips.
Beyond some exciting launch window games that utilize a controller, Microsoft is going to need to keep the Kinect ball rolling with content, and soon, if they want gamers to remain interested in the potential of motion control. Both Kinect Star Wars and Steel Battalion: Heavy Armor — arguably the last Kinect titles of note — both fell flat with non-believers, although Star Wars did fare well in terms of sales. That means, baring any surprise announcements at E3, Kinect 2.0 will need to hit the ground running with intriguing content, in order to prove that Microsoft has been listening and that they’ve provided developers the tools to make motion control work properly and effectively.
Hopefully we can get a definitive look at the future of motion control at E3 2013.
What do you hope to see from Microsoft in terms of Kinect 2.0? Will an improved piece of tech increase your interest in motion-controlled games?
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