‘Injustice’ Gameplay Video Shows Off DC Superheroes & Batcave Environment

Published 2 years ago by , Updated July 13th, 2012 at 10:46 am,

For casual gamers, the awkwardly titled Injustice: Gods Among Us isn’t likely to bring to mind a DC superhero (and super villain) brawler in the style (and from the developers) of Mortal Kombat. That said, following the pre-E3 Injustice trailer, we had a chance to go hands-on with the title in Los Angeles to have a look at the gameplay in person – and walked away mostly intrigued.

For those who couldn’t attend E3, NetherRealm Studios leading man, Ed Boon (co-creator of Mortal Kombat) recently visited the EVO 2012 World Championships at Caesar’s Palace in Las Vegas to showoff various Injustice gameplay aspects – including destructible and interactive environments, super power vs. gadget character types, and several of the Fatality-like Super moves.

Why debut the footage at EVO instead of Comic-Con 2012 one week later? For anyone unfamiliar, EVO is one of the most respected fighting game tournaments in the world – crowning the best of the best in a number of game offerings including: Mortal Kombat, Soul Calibur V, Street Fighter x TekkenVirtua Fighter 5: Final ShowdownKing of Fighters XIII, and Ultimate Marvel vs Capcom 3, among others.

As a result, not only was Boon looking to feature some of the game’s new fighting concepts – he was also interested in soliciting feedback from the genre’s premiere players as well as passionate attendees and fans. The video, courtesy of IGN, offers a 15 minute guided tour of Injustice gameplay (featuring a Superman vs. Flash battle in the Batcave and a Batman vs. Solomon Grundy fight at the Fortress of Solitude) – all narrated by Boon. Check out the footage above.

Injustice Gods Among Us Batman Flash

As mentioned, we went hands-on with Injustice for our E3 preview – where we give our impressions on a number of the mechanics depicted in the EVO gameplay footage demo. On the surface, the game does look to offer an immersive and fun experience for DC superhero fans – as well as tournament types that will, no doubt, enjoy exploiting some of the environmental effects for massive combo damage. However, it’s somewhat unclear at this point if the game will successfully hit the middle-ground market of casual/hardcore gamers that enjoyed the varying levels of gameplay (and gore) in the recent Mortal Kombat reboot. While the Injustice super moves are certainly fun cinematic moments – they’re not nearly as satisfying (or diverse) as NetherRealm’s iconic fatalities. Given that DC license agreements prevent Superman from lighting an opponent on fire with heat vision – players are back in the same hard-T for Teen category as Boon’s mostly underwhelming Mortal Kombat vs. DC Universe attempt.

Regardless, judging by the current (albeit not final) character and stage select screens, which indicate that players can expect around 24 characters and 15 stages, the game is set to offer plenty of fan service as well as some intriguing twists on the current fighting genre format. Hopefully, at least a few of our choices for the 25 Characters That Need to Be in Injustice: Gods Among Us will make an appearance.

Follow me on Twitter @benkendrick for further updates on Injustice: Gods Among Us as well as other movie, TV, and gaming news.

Injustice: Gods Among Us is currently slated for a 2013 release.

Source: IGN

TAGS: Injustice: Gods Among Us, Mortal Kombat, NetherRealm Studios, PS3, Warner Bros. Interactive, Wii U, Xbox 360

  • SV

    They need some kind of finishing moves even if they arent “fatalities.” DC Vs MK wasnt the best but still finishing moves gave the battles more of a satisfying end

    • Shalkowski

      Absolutely not. Boon specifically said (in other interviews) that this was not MK and he doesn’t want Injustice to resemble it very much. Finishing moves would be inappropriate for DC characters duking it out. Thats exactly why its not M in the first place.

  • ATG

    This actually looks really cool. I’m buying.

  • EastOfTheAnduin

    EVO 2012 was AMAZING! I am still recovering from a long weekend of BBQing, partying and screaming at my television. All of the combatants put on one hell of a show.

  • D

    Looks Awful and I can already tell this isn’t going to sell good

    • Matt

      You are completely wrong. Most people think Injustice looks, at minimum, good. And it’s definitely going to sell well. Mortal Kombat was a huge success, and Injustice is being developed by the same developer (NetherRealm Studios). Considering that the feel of the fighting in Injustice is similar to Mortal Kombat, and the fact that it contains DC characters, Injustice is practically guaranteed to sell well.

      • ATG



      • jwalka

        he’s saying tit looks awful b/c there isn’t bucket of blood pouring out whenever a character walks into the arena or speaks 😉 the game whilst feeling similar to mk9 is something different and a step back from the violence that mk9 had.

        i’m not a fighting game fan but i do know my fair share of combo chains in mk, tekken and doa and i can say that this will be a blast at evo 2012 and that it will sell steady.

  • jakob997

    I’m cautiously optimistic. It looks pretty brutal for a T rated game and DC needs a good fighting franchise, but I’m unsure about how good and predicatable the enviroment moves will end up being.

  • https://www.facebook.com/DownloadableConflict TaboriHK

    Take a shot every time Boon forgets how to get past the start screen and the demo resets itself.

    No, please don’t do that, you’ll die.

    • Matt

      Lol I was getting so annoyed with that.

  • Shalkowski

    This game looks incredible. I mean even if you aren’t a fan of fighters you have to admit that this looks amazing. I like the approach Boon is doing for the characters and the enviornments. He is taking it to a whole new level. My only consern is just how he is planning to do the button layouts. I have high hopes and I pray he can pull this off.