Quantic Dream’s ‘Kara’ Tech Demo Looks Incredible

Mar 7, 2012 by  

Heavy Rain Developer Kara

The Game Developers Conference is well underway in San Francisco, California today, and as should be expected from an event of its scale, plenty of game-related news has been announced. In what may very well be the gamer-focused highlight of the entire show thus far, Quantic Dream released a short film following a character called Kara.

Fans anxiously awaiting the next game from the Heavy Rain developer will have to wait a bit longer though, since Kara is just a tech demo created to test out a new method of capturing an actor’s performance within a video game.

The trailer certainly does a great job of showing how wonderfully an actor’s performance can be transferred into a game. The short teaser will almost definitely evoke emotions that people may never have thought they had, and providing an absolutely stunning example of where games will be heading in the future.

If you don’t believe us, check out Kara for yourself.

Quantic Dream director David Cage was on-hand during Kara’s big debut during GDC, informing those in attendance why his team decided to use Kara as a tech demo instead of pursuing the concept as an entirely new project. Apparently the studio likes to test the waters with a few concepts before committing their time to a big-budget project, which is understandable.

Unfortunately, Cage maintains that their plans won’t be changing, regardless of how badly we want to see what happens to the female protagonist next:

““Kara” is not our next game. It’s not the character, it’s not the world, it’s not the story. …We do things in a very strange way here, things that have nothing to do with the games we make. But I think that’s a part of the DNA of the studio, and hopefully something that people like about us – they never know what they’re going to get!”

Whatever Quantic Dream has up its collective sleeves will definitely be worth keeping an eye on. Chances are their next project will be held off for a debut on the much talked about PlayStation 4 – which means the game’s graphics may end up looking like those found in Kojima’s new Fox Engine.

Stay tuned to Game Rant for more information on Kara and Quantic Dream’s next big game as soon as it becomes available.

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Source: PlayStation Blog

14 Comments

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  1. that was pretty cool, but in-game cutscenes don’t equal to actual gameplay, hence why cutscenes always look better then the actual game. if this was actual real time GAMEPLAY and not a pre-rendered piece running on the ps3, then i would applaud them, but as it is our tech so no where near powerful or advanced enough to have those kinds of visuals for things like gameplay/interaction. maybe next gen (though that’s a push). this kind of stuff will be standard run of the mill within the next 3-5 years for sure, by that i’m referring to intractable gameplay not cutscenes.

    • It can be achieved sooner it all depends on whether they actually want to achieve it sooner rarer than later to be honest for a cutscene that wasn’t even that great

  2. I’ve never been so quickly emotionately attatched to a character before..woww o_o

    • Word. Call me a softy. I got a tear in my eye.

    • “At your complete disposal as a sexual partner.” Yeah that made me pretty emotionaly attached myself. Booya.

  3. wow, that was impressive. of course visually, but as science fiction and story more so.

    i know they said it’s not a game, but it really should be. touching on transhumanism, slavery (sexual and otherwise), and everything else that it did, that could make for one of the better game stories ever, and have an actually meaningful female protagonist.

    i so want this to be a thing.

    • I want this as a game too.

  4. That was beautiful and it even looks like David Cage is learning how to write. Would’ve been more emotionally brutal if they did rip her apart and then moved onto the next model, slowly panning across to the rest of the females waiting to be moved. But hey, I’m glad she got to live. The “I’m scared!” stopped me as much as it did the machines.

  5. Johnny 5 is alive! NO DISASSEMBLE!!!

  6. I believe the point of the tech demo was to showcase the ability to capture an actors performance, not showcase graphics or rendering, and in that respect I would say they were very sucsessful

  7. ‘Kara’? Looks great. Quantic Dream makes masterpieces. Now where is the sequel to Omikron that they promised fans seven years ago?

  8. I like how her singing voice sounds ever so slightly auto-tuned

  9. When she said, “I’m scared,” I immediately thought, “shut up, make this a game and take my money.”

  10. I have never before in my entire life cried during a trailer

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