‘Halo 4′ Officially the Top-Selling Microsoft Game Studios Title of All Time in the U.S.

Published 1 year ago by

Halo 4 Sales

There are few brands in the gaming industry that carry as much power as the Halo franchise. The Xbox-exclusive has moved mountains for Microsoft ever since Bungie released the original, and the series has only grown in popularity as the years have progressed. Despite the rise in first-person shooters on the marketplace, Halo has managed to evolve along with its competitors — while still maintaining an incredibly deep and enjoyable lore.

The latest installment in the series, Halo 4, was the first franchise iteration that was developed wholly without Bungie, and the end result was an enjoyable game that greatly enhanced the series’ multiplayer offerings and continued the story of Master Chief. Game Rant had nothing but good things to say about Halo 4 in our review, as did many other critics, which is why it isn’t surprising to hear that the game has officially become the top-selling Microsoft Game Studios game of all time in the United States.

Xbox Wire confirmed Halo 4‘s new sales record — presumably much to the delight of those who who had a hand in developing the game at 343 Industries.

“Exciting news for the Halo team at 343 Industries and Microsoft Studios — critically acclaimed, “Halo 4” is now the best-selling Microsoft Studios title ever in the U.S. market*, surpassing its predecessor, “Halo 3” for sales during each respective launch year.”

An interesting note to take from the announcement is that the information in which the sales data for Halo 4 is based comes from Microsoft’s “retail sales sell-through data for each respective fiscal year.” This means that Halo 3 is still the probable leader in lifetime sales, although it’s bound to be overtaken in only a matter of time if the numbers keep up.

Given Halo 4‘s immense success, it’s not very surprising to hear that the Halo ‘Reclaimer Trilogy’ has been expanded to a saga. Microsoft has also confirmed that the Halo game it revealed at its E3 2013 press conference is not Halo 5, which holds true to its previous statement. Regardless, many Xbox fans will likely agree that more games from that universe are far from a bad thing — whether they be a numeric sequel or not.

Microsoft will be looking to mirror the success of Halo 4 with the recently unveiled Halo title for Xbox One, which could prove a challenge, but may be doable if the new console finds a decent install base.

You can follow Riley on Twitter @TheRileyLittle.

Source: Xbox Wire

TAGS: 343 Industries, Halo, Halo 4, Microsoft, Xbox 360

  • Varteras

    Yeah I’m going to say that Halo 3 is still the all-time high in general. According to VGChartz, which is usually very accurate, Halo 3 has sold over 3 million more copies than Halo 4. However, considering that Halo 3 has had over 5 years to reach its current total of nearly 12 million and Halo 4 is about 8.5 million while still months away from being a year old, it’s an impressive feat nonetheless.

    • Fos Kuvol

      Halo 4 will never catch up to copies sold though. Halo 3 was a great game, no Halo 2, but still great. Halo 4 is… well it’s not Halo.

  • The_Philosopher

    Yeah it’s easy to sell a lot of games when you mislead the consumer by selling the idea of what they asked for, without actually delivering it.

    After all, these numbers only represent consumer faith that the game would be what they wanted, it doesn’t show if that faith was justified.

    • 1015

      I thought 4 was positively received by fans? I know at least 5 die-hard series fans that loved it. I thought it was amazing. I guess I don’t understand, it seems they delivered on what they promised?

      • Fos Kuvol

        Not in the slightest. 343i promised that they understood why players loved Halo 1, and 2, and why they loathed Reach. But instead of doing what the fans wanted, and delivering a clean, crisp, Halo experience, they continued to add to the cluttered crap we got in Reach.

    • Shalkowski

      Please elaborate?

    • Libsad

      What idea exactly did they not deliver? I’m just curious, the game delivered just as it advertised in my eyes. As a whole, it was received pretty well also.

    • fanofgames

      Lol what are you talking about? How did they mislead us? Lol im quite sure they delivered on virtualy everything they promised for halo 4. You must be either a sony, or a COD fanboy.

      • Varteras

        Just because he doesn’t like Halo 4 doesn’t automatically make him a fan of “the competition”. My brother is a big Xbox and Halo fan yet he did not like Halo 3 at all for some reason.

  • Cariannis

    My only problems with Halo 4 was the quick time events and not being able to skip certain cute scenes.

  • Chaos707

    I don’t really think it’s fair to judge the success of a game solely on sales. It totally makes sense but also the thing about it is, look at the online population. Sure they’ve sold the game but people aren’t continuing to play it. From just under 400,000 in the beginning all the way down to 30,000 if they’re lucky.


    So Halo has been Microsoft most sold game, congratulations, but don’t bust out the champagne quite yet.

  • Edward

    You should check out the Halo 4 – Forward Unto Dawn movie. It’s a great adaptation from the game!


  • trueal

    “Yeah it’s easy to sell a lot of games when you mislead the consumer by selling the idea of what they asked for, without actually delivering it.”

    You said it right “The_Philosopher”! exactly my thoughts! And for the people that are asking ‘what do you mean?”. I guess you guys played the game? How can you ask what do you mean?

    They claimed that H4 would go back to the roots of halo. The halo a lot of us love and were attraced to for what it at first was. 343i did not deliver, not even close. With the addition of AA’s and POD’s and other alike stuff they failed hard. There is no old skool halo vibe in all of H4…you know the game that should went back to its roots? The balance of the game and the battles on equal footing that made halo special are gone now. It is becoming a class based shooter instead of the arena shooter is originally was.

    so yes, financially it may have been a succes, but that succes game has a matchmaking daily peak population of 17 thousand players now instead of the 410 thousand players it started out with. a succes? go figure….

  • HMRC

    Halo 4 had a great campaing the majority of my firend list said so too (and I met them all on Halo 2,3 and Reach). However, the multiplayer is broken its too unbalanced and its why a hell of a lot of Halo Fans have stopped playing it. I think 343i will do something about it with the next game (perhaps that’s why the on at E3 is not Halo 5, they want to show us they have listened so that Halo 5 will sell when it’s released….who knows).