New ‘Halo 4’ Screenshots & Details Emerge from Game Informer

By | 4 years ago 

Last Friday it was revealed that Halo 4 was to be featured on the cover of Game Informer, and the magazine would contain fourteen pages of exclusive information and brand new screenshots. A few of the details pertaining to Halo 4 surfaced just last week, while gamers looking for a little visual stimulation were left in the cold. Now the exclusive screenshots from Game Informer have hit the web, and they look pretty good to say the least.

The Halo 4 screenshots and concept art were posted by AGB just this morning, and fans of the franchise desperately in need of an image-based pick-me-up should find more than their fill. A total of eighteen new images, nineteen if you include the actual cover, in total were revealed in May’s issue of Game Informer.

The new screens also confirm a few lingering details. Mainly, that the covenant have once again lined themselves up against the UNSC for an unknown reason. Furthermore, there will be an entirely new enemy to deal with that has yet to be seen. Game Informer also hinted at the possibility of running into the infamous Forerunners from Halo lore that wiped out life 100,000 years ago…

Master Chief will be awakened four years after the events of Halo 3, still on the UNSC ship ‘Forward Unto Dawn’, as the now hostile Covenant begin to violate his personal space by boarding what’s left of the ship. The relationship between Master Chief and the slowly dying Cortana is said to be taking “center stage” in Halo 4 too, so be prepared to delve even deeper into the Chief’s psyche as we learn more about the man behind the helmet.

More changes include multiplayer actually being tied into the actual story of the game. Each multiplayer session is said to take place on-board the UNSC Infinity, a ship that Master Chief will come into contact with several times throughout Halo 4. All of the multiplayer action is reportedly set to occur on the ship’s holodeck for Spartan IV training purposes, which makes the multiplayer mode a little more meaningful than simply unleashing Spartans out into a field to slaughter each other — as was previously assumed to be happening.

Another multiplayer mode known as ‘Spartan Ops’ is a co-op experience that’ll pit you and three of your buddies (or random online acquaintances) against enemy forces in the game. Each week players will be provided with another episode of the mode that’ll feature cutscenes and several missions they’ll be tasked with completing. The additional missions will be episodic in nature, but they’ll all be free for those who purchase the game. Since the mode has been compared to to the likes of the single-player experience, fans with the ability to access the content are in for a treat.

Rounding up the last bit of Halo 4 multiplayer news, a new mode called ‘Regicide’ has been confirmed. In this mode, online opponents will square off against one another, with the leading scorer being given the title of “King.” For every kill that the leader gets, their bounty will go up — making their death worth a pretty penny for those falling behind.

Halo 4 is aiming to be one of the, if not the, best games in the franchise’s history. The story seems to be going much deeper than previous titles, which may or may not be a bad thing depending on who you ask. Regardless, Halo 4 is understandably one of the most anticipated games of 2012, and we can’t wait to hear more about it.

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Halo 4 is scheduled to release at the end of this year, exclusively on Xbox 360.

Source: Game Informer (via AGB & VG247)