Get Medieval With ‘Halo 4′s Castle Map Pack

Mar 11, 2013 by  

In the months following its release, Halo 4 has managed to entertain gamers with its flushed out online multiplayer offerings. Of course, anything can become boring after a while, and that’s why 343 Industries has been hard at work preparing downloadable maps for the blockbuster. So far the team has released two separate map packs (Crimson and Majestic), and Microsoft has just pulled the curtain off of the third and final DLC that’ll be hitting Xbox Live in April.

The new add-on is called the Castle Map Pack, and, just like every other map pack before it, it’ll provide consumers with three brand new maps for Halo 4‘s multiplayer component. The three maps (Daybreak, Outcast, and Perdition) will cater to those who want maps with more vehicle-based combat, while still allowing those who prefer to get up close and personal with their foes the opportunity to do so in certain areas of each map.

Accompanying the trailer are detailed descriptions of each new map:

Daybreak: Two UNSC bases oppose each other in this large asymmetrical map. Teams must split focus between attacking the enemy base while playing close defense to their own. Claim your team’s sniper rifle to cover the central Man Cannon, or grab a Warthog to push through the side channels and flank the enemy base. The Rocket Launcher and Banshee both spawn in positions diagonal to the starting bases; claiming their firepower early is crucial to land the first flag cap or take an early lead in kills.

Outcast: Controlling vehicle paths is critical in this circular map set in a desert environment. Outcast features frequent Mantis vs. Wraith battles, so teams must keep their drivers informed with constant communication to get the drop on enemy vehicles. While driving the Mantis, you can target fusion coils in tunnels to flush out camping opponents directly into your rain of fire, or cover your flag runner’s dash to a friendly Warthog. If you find yourself without a vehicle, race to the secondary bases to secure a power weapon or drop on enemies for a game-changing hijack.

Perdition: Blending long sightlines, vehicles, and close-quarters combat, Perdition caters to nearly any gameplay style. Wheelmen and gunners will be right at home in this urban environment as a well-placed Warthog can lock down a quarter of the map, securing valuable ordnances for the team. Learning the interior routes is essential to both escaping danger and finishing off ranged kills. Be sure to look for the Gravity Hammer in Power Station 3 – an ideal revenge weapon against a pesky sniper or a big surprise for an enemy Warthog.

The maps certainly look great judging by the trailer alone, but 343 Industries and Microsoft were kind enough to also release a number of screenshots that better display the new levels in all of their high resolution glory. All three of the Castle maps are displayed in the photos, and they look as if they’ll add a nice amount of variety to what’s already available in Halo 4.

The wait for this batch of maps won’t be very long either, as they’re scheduled to hit the Xbox Live Marketplace on April 8th for 800 Microsoft Points. Of course, those who dropped the dough on the War Games Map Pass or the Limited Edition will be able to access Halo 4‘s Castle Map Pack on the same day without the need to spend any additional funds.

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You can follow Riley on Twitter @TheRileyLittle.

7 Comments

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  1. Man… I was hoping it would be a like a real medieval castle to fight in. That would rule, I would straight up buy Halo 4 just to fight as spartans in a wicked huge castle. There should be a “history lesson” map pack with a castle, the colosseum, and maybe even like a crazy Sterling bridge king of the hill map.

  2. If they had made a better game, I would still be playing it. But they didnt.

    • Halo 4 was the BEST HALO GAME by far. It has amazing new features tagged along with older features. Unlike games like C-O-D, the franchise has been improving. Sure they could of done better with forge and maybe kept firefight, but they made up for it.

      • I’m with you on this one, Colbrax. I loved it. That’s why I gave Halo 4 such a good review for the site. ;)

    • halo 4 is a great game. if you don’t like it, thats one thing, but the quality of this game is great.

  3. im assuming its going to be as unimpressive as the other maps sadly.. they have more issues to work on than new maps.. and already its the final DLC.. wow.. thanks 343.. totally screwing up the MP aspect of halo.. this game isnt what it use to be thats for sure..

    • i have been playing and enjoying halo games since day one. i dont see what people do not like about campaign or MP at all. MP is changing and evolving. if it didnt, then why would you need to buy a new game if the MP was the same as the last game? Campaign was great, my only gripe is that you dont really get to fight the final boss, its just QTE which i do not care for. the campaign story as a whole though, was more cohesive than the original trilogy by far. anyway i really enjoy this game and with the updates that are taking place in the next few weeks, it looks to bring back some great ideas like the competitive ranking system.

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