Aside from a surfeit of cars and helicopters and planes, an arsenal of assault rifles and RPGs and explosives, it’s difficult, really, to predict what’s in store for the multiplayer of Grand Theft Auto V. Okay, so we know the basic framework – the sprawling sandbox of carnage and crazy – but how has it evolved in the almost-five years(!) since Grand Theft Auto IV? What can we expect from new competitive modes or co-op missions? What is Rockstar doing to integrate its new “Crews” system?
Rockstar has issued an open request for ideas regarding the use of crews in GTA V, and has established an e-mail line straight to the game’s development team. Posted up on the Rockstar Games Newswire, the solicitation asks that anyone with “feedback, input, and ideas for features” related to Crews send their suggestions to GTAVCrewFeedback@rockstargames.com.
The team isn’t just looking for ideas and insight unique to Grand Theft Auto V, either; feedback on the Crews system au Max Payne 3 is valued all the same.
“Whether it’s suggestions for competitive in-game Crew features in Multiplayer, new ways to manage and recruit, ideas for enhancing Social Club Crew pages and leaderboards, things you did and didn’t like about Crews in Max Payne 3, or any thoughts at all related to Crews really that you’d like to share – we’re all ears. We’d especially love to hear from current Crew members and leaders so that we can continue making our unique approach to persistent team based Multiplayer as fun as it can be in GTAV.”
With the introduction of its Social Club in 2008 and the maiden voyage of Crews in Max Payne 3, Rockstar has done its part since GTA IV to embrace the emerging social structures anchoring games today. While Crews – or multiplayer in general, for that matter – didn’t factor heavily into our review of Max Payne 3, there’s certainly a thriving community behind them. It may well flourish once Grand Theft Auto V arrives (especially if its multiplayer is as enduring as its predecessor’s), and it’s very likely we’ll see Feuds, Vendettas, and the deep online stat tracking of the component realize their fullest potential yet.
Ranters, feel free to email Rockstar, but we’d like to know too: What do you want out of Crews in Grand Theft Auto V multiplayer? What do you want out of GTA V multiplayer itself?
Grand Theft Auto V looks to release in the first half of 2013 for the PS3 and Xbox 360 (and possibly the Wii U, PC and, later, next-gen systems).
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Source: Rockstar Games