Game Ranter Banter: Grand Theft Auto V, Gears of War 3, Need for Speed, Rainbow Six & GoldenEye

Nov 6, 2011 by  

Game Ranter Banter

Welcome to another edition of the Game Ranter Banter. Five of our writers take a few minutes out of their busy schedules to give their opinions on some of the most compelling and controversial recent news stories of the game industry. This week, the Game Rant team discusses the protagonist of GTA V, Epic Games ripping people off even more with Gears of War 3, a Need for Speed TV commercial, the return of Rainbow Six and the GoldenEye re-remake.

Our readers are as knowledgeable and opinionated as our own writers, so here is the place for all of you to discuss these stories as well as any others that may have piqued your interest throughout the week.

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Anthony Taormina

Nice to Meet You

Grand Theft Auto 5 Banter

After the first Grand Theft Auto V trailer was released earlier this week, many clever gamers took to the editing room to try to decipher just who is narrating, and potentially starring, in this Rockstar Games sequel. Many names were tossed around, from Tommy Vercetti (Ray Liotta’scharacter from Vice City) to the unnamed protagonist of GTA III, all the while I was wondering why valuable time was being devoted to deciphering this meaningless puzzle.

For my money I hope that Grand Theft Auto V delivers a new character in a familiar setting because that’s what Rockstar does so well: introduce gamers to a fully fleshed out world and let them experience it through the eyes of a new and interesting character. Yes, getting to catch up with any of the characters from GTA’s past seems like fun, but it would pale in comparison to meeting someone new.

Think back to your first moments with Niko Bellic and his cousin Roman — sure they were annoying at first, but by game’s end you cared about them more deeply then you ever thought possible. Now wouldn’t you want to experience that again?

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Riley Little

Check Out the Brass of Epic’s Season Pass

Gears of War 3 Season Pass Rip Off Banter

Epic Games recently announced that they’ll be releasing all of the maps from the Horde Command Pack, as well as two old school maps from the original Gears of War, as free DLC for Gears of War 3 later this month. This is great news for anyone who hadn’t planned on purchasing the new add-on, but those who had already pre-purchased this content through the Season Pass should feel like they just got ripped off.

Had Epic Games announced prior to the Horde Command Pack‘s release that they’d be making all of these maps free, then there’s no way they would have had nearly as many people purchasing the Gears of War 3 Season Pass. Sure, us suckers still get the new upgrades in Horde, character and weapons skins, and achievements – all which can only be used if this add-on is purchase – but that content alone doesn’t justify the money that fans of the series paid for this add-on.

They’ve intentionally deceived fans who have already given them their $7 for the content, and that’s not okay. This move is a giant middle finger to those who trusted Epic Games, and even though free maps are great, it instantly diminishes the value that was originally placed on the Season Pass and Horde Command Pack.

Season Pass holders are upset and they have a right to be, but we’ll just have to chalk this one up to a learning experience.

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Jeff Schille

A Better Prize

A Better Prize Banter

This week, Electronic Arts announced a new promotion for its upcoming Need for Speed: The Run that asked fans to “Like” or “Share” the game’s Facebook page, thereby contributing points to the unlocking of a new television commercial directed by Michael Bay. Within a matter of days, the necessary 250,000 points had been accumulated, and the commercial is now available for everyone to see. But is early access to television advertising really worth the effort?

I can understand using a Facebook campaign for, say, unlocking a code that, in turn, unlocks a specific car in the game. (After all, Electronic Arts has an exclusive on the Porsche license.) Or, maybe, a code that unlocks some sort of in-game bonus — currency, perhaps. But advertising? For that matter, not just advertising, but advertising that was always going to run on television regardless of what happened with the Facebook campaign. I honestly can’t understand why anyone would bother.

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Trung Bui

Patriotic Duty

Rainbow 6 Patriots Patriotic Duty Banter

After watching the “head ‘em off at the pass” Rainbow 6: Patriots concept gameplay video, I am walking away impressed. As a long time fan of the series (and the novel it was based on), I’m glad to see Ubisoft getting back to some simple basics, at least in terms of the story.

When Ubisoft officially announced the title and I read the synopsis, I was actually impressed. It was something that was getting back to the realm of what Team Rainbow does, stop the bad guys. Rainbow Six: Vegas had a pretty good driving story set in a pretty awesome location, but unfortunately, the narrative ended up petering out somewhere near the 3rd act. As for its sequel, man, I cannot even tell you what that game was about, the story ended up being so forgettable.

Patriots bringing an old fashioned domestic terrorist group that has to butt heads with the elite of the elite? Sign me up. As long as the gameplay sees only a few refinements and that the developing team doesn’t go overboard with adding micromanagement. That’s what made the series so great in Vegas, an emphasis on shooting with an easy to manipulate team management system.

I’m definitely looking forward to more information on it and even more to the release in 2013.

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Robert Keyes

GoldenEye 007: Unloaded (Our Wallets)

GoldenEye 007 Reloaded Banter

Four major titles came out last week as full-priced retail games. There was Uncharted 3, Sonic Generations, Lord of the Rings: War in the North and the one we’ll talk about, GoldenEye 007: Reloaded. The latest GoldenEye game is a remake of a remake, an HD upgrade of last year’s Wii exclusive and a modern retelling of the N64 classic but with current James Bond star Daniel Craig as the lead, barely.

Craig’s likeness is used in the game, as is his voice, but we’re not sure why. He barely talks during the game. With the price tag Activision put on this release, they should have paid him to do more, but that’s not the issue (read our GoldenEye 007: Reloaded review) – the problem is the aforementioned price of the game.

With the competition last week, and what’s coming out this week, not the least of which is another Activision shooter called Call of Duty: Modern Warfare 3, how can they get away with charging a full $60 for Reloaded? It’s fun but it’s also absolutely not worth that much money, especially with its offerings vs. Call of Duty and Battlefield 3. Not all releases need to be so expensive – offer a fair price and more people may buy and play. There’s too much coming out at too expensive a price for gamers to get them all, so if you want for people to spend their time on your game, make it worth spending their money.

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What are your thoughts on the news this week? Share with us in the comments, on Twitter @ GameRant and Facebook.com/GameRant.

7 Comments

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  1. So wait why people friggin pissed off on the season pass. Woopty friggin doo on one free piece of content, it is nothing to cry about. People are forgetting that there is tons of more dlc to come, which makes the Gears pass well worth it.

  2. there is a ton of detail in the new GTA trailer, so calling it a ‘meaningless puzzle’ is the wrong and narrow minded approach. from the trailer we can tell that there will be a ton more stuff to do (in comparison to #4) and that favourite characters might be making a return (i reckon the old dude is tommy, and the black guy running in the alley might be CJ from san an).

    the rainbow6 preview didn’t really get me excited, i mean the visuals look good, but everything else looks chuggy and dull, hopefully the final thing will be faster and realistic (like the older RB6 games).

    as for the bond remake remake, i’ll take a pass, activision has a thing for ruining fan favourites (see CoD and spiderman) and i don’t support them or anyone that’;s forced to work with/for them. not only that, but the game looks very ‘been there done that’, and with the onslaught of big games coming out both this year and next i don’t have the cash or time (i still haven’t had time to properly play bf3) to waste on mediocre garbage.

  3. also, epic isn’t really the on in charge of DLC (they only choose what they will make DLC) pricing etc is mainly decided by micro$oft, same deal is gonna happen with the witcher 2 the DLC will be charged, where as on PC it’s all for free. this is a real dirty and deceptive move on micro$ofts behalf as it makes the dev’s look like the bad guys (as we’ve seen from riley’s post).

    • Epic knew all along free content would be coming – Since they’re the ones breaking the news and details about it, it was unethical of them not to inform players that free maps are coming since those maps are one of the only reasons some people bought into the pass.

      They didn’t give us the chance of making an informed decision.

    • Epic Games knew they’d be releasing the maps in the first map pack for free, but they neglected to tell anyone who planned on buying the Gears of War 3 Season Pass. Consumers threw down $7 to purchase the content before hand, but had they been informed about the fact that they would be paying for what would soon be FREE content then they could have saved their money.

      Epic knew what they were doing, and failed to provide consumers with this information. Microsoft had nothing to do with it.

  4. This is what I wrote about R6 Patriots on the target gameplay trailer article:

    “Not too impressed with the 3rd-person magically see around corners cover system…

    Another thing is that it doesn’t seem like it gives you any options over how to accomplish that mission. Seems a bit too linear in that the game holds your hand through the mission, telling you what to do, when to do it, and how to do it… Not very Rainbow Six like, more like the typical “give an arcade game a tactical feel” style games so popular with the console market… Just my two cents. I know a lot of people are wowed by the more “edgy” and controversial things they MADE SURE to show in that concept footage…”

    And I will have to disagree a little with jwalka. I also am not impressed with it, but the reasons are kind of opposite. The original Rainbow Six games were not fast, they were actually much slower paced than that. A lot of it relied on stealth, timing, and patience with those old games. But yes, definitely want them to be more realistic like the originals…

    Regarding Goldeneye, I definitely wouldn’t pay $60 for that game. I know it’s console only so it’s kind of irrelevant for me, but still. Even BF3, a game I waited for a long time for, I ended up preordering it from Amazon for PC digital download for $43, lol.

    • yeah forgot to mention that ‘peak around corner’ bs they had going (though the effect for it look cool). and yeah it did seem was to scripted, down to the guys constantly telling you want you had to do, not even CoD pulls that bs in campaign.
      i know what you mean, with the increase in costs of living, i hardly have enough cash to spend on gaming, so i try to save ever dollar i can (even if it means exploiting the 7 day return policy of some retailers).

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