Earlier this week, Halo: Reach exploded onto the gaming scene and has been showered rave reviews. Not only is Reach the biggest entertainment launch so far this year, but it has already topped Halo 3â€™s record for concurrent Xbox Live users.
That being said, not everything is looking up for Bungieâ€™s newest game. Along with the news that co-op is not available for 4GB Xbox 360s, it seems that someone has found a glitch that allows players to bypass the time limit on an armor lock. Without a time limit, the armor lock basically makes the player invincible. I feel guilty for putting this up, but Iâ€™m sure hardcore Halo: Reach fans would figure it out one way or another.
Check out the video below:
Bungie is known for their ability to create well-balanced multiplayer games, but this could severely damage their reputation. If this glitch becomes widespread, Iâ€™m afraid it could scare a large number of potential players away from the game. In my opinion, the sooner Bungie patches Reach and fixes theÂ problem, the better.
During last nightâ€™s Game Rant Game Night, I didnâ€™t notice any players using the glitch to their advantage, and Iâ€™m hoping not many people actually decide to use it. However, I think it would be wise for Bungie to act swiftly and ban those that do utilize this glitch in online play.
Iâ€™m going to keep playing Reach, but if Bungie knows whatâ€™s good for their online community, they will promptly release a patch that fixes the glitch.
Do glitches like this ruin gaming experiences? How should Bungie handle the problem?
Halo: Reach is available now for Xbox 360