After delays, delays and more delays, Ubisoft is near ready to let players step into the future with a brand new Ghost Recon game. We had a chance to play Ghost Recon: Future Soldier a few weeks ago at Ubisoft’s San Francisco office and now you can finally see a bit of what we saw, plus a lot more.
The first single-player gameplay trailer for Ghost Recon: Future Soldier is now available, introducing players to the series’ change in style. The game is now more action and character focused, offering more cinematic gameplay, story beats to go along with a move to third-person combat.
The gameplay trailer showcases some of the Call of Duty elements that Future Soldier series introduces, from vehicular missions with helicopter gun turrets to beefed up action. It goes well with the Transformers movie trailer-esque background music, while at the same time does an adequate job of showing some of the new tech and tactical features the Ghosts are now able to play with.
Unlike the latest Call of Duty games however, the entire campaign of Ghost Recon: Future Soldier is playable cooperatively with four players and what this trailer does not show are two key elements of the game: Competitive Multiplayer and Gunsmith. From our chat with Ubisoft’s Ghost Recon team we know the multiplayer modes of Future Soldier will be objective-based, following the idea that the Ghosts always are on task and not just randomly killing a la deathmatch.
The game’s gunsmith mode however, is the really unique feature to get excited about. It allows players to unlock weapons and weapon components, so many that there are over 2 million weapon variants that can be crafted in the game, both in single-player and multiplayer. Read our Gunsmith preview for more on this feature and how Xbox 360 Kinect is implemented.
Tom Clancy’s Ghost Recon: Future Soldier releases May 22, 2012 in North America, and May 24, 2012 in Europe, for the PS3 and Xbox 360. A PC version will follow at a later date.
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