Ghost Recon: Future Soldier Uses Motion Controls

By | 4 years ago 

Microsoft just made a boo boo by posting the box cover art for Ghost Recon: Future Soldier on the official Xbox site. We already knew it was coming to the Xbox 360 but we didn’t know it was going to support the Kinect. There goes one E3 surprise announcement.

Not even two weeks ago we reported that Ghost Recon: Future Soldier was again delayed, this time to early 2012 for added development time and to avoid the overly competitive fall 2011 release schedule. I also am predicting that Future Soldier will be a launch title for the soon-to-be-announced Nintendo home console (referred to as Wii 2 even though it won’t be called that).

As we’ve mentioned time and time again, Ubisoft is always the first to jump in and support the new tech. They had five launch titles for the Nintendo 3DS and a variety of launch titles for the Kinect last year as well. Now, they’re continuing that trend with their major shooter franchise supporting Microsoft’s motion controls.

We can assume that Ghost Recon: Future Soldier will also support the PlayStation Move much like SOCOM 4 and Killzone 3 do.

Ghost Recon Future Soldier Box Cover Art Thumb

The information comes from the above box cover that appeared on the GR:FS product page on Xbox.com’s Marketplace but as expected, it was quickly taken down, but  not before the image was nabbed and spread like wildfire. Might as well leave it up. The funniest part is the error message on the page, which reads:

“Ooops! What happened to this page?”

No kidding. Definitely an “ooops” and that’s a good question.

The news does go to show you that Microsoft is keeping true to their promise of showcasing “hardcore” Kinect titles and this game will appear during both Microsoft’s keynote and the Ubisoft press conference at E3 in two weeks. It can’t come soon enough.

Ghost Recon: Future Soldier will release Q1 2012 for the PC, PlayStation 3, Xbox 360 and quite possibly, the new Nintendo console.

Follow me on Twitter @rob_keyes.

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