Ghost Recon: Future Soldier Uses Motion Controls

Published 4 years ago by

Ghost Recon Future Soldier Release Date in 2012

Microsoft just made a boo boo by posting the box cover art for Ghost Recon: Future Soldier on the official Xbox site. We already knew it was coming to the Xbox 360 but we didn’t know it was going to support the Kinect. There goes one E3 surprise announcement.

Not even two weeks ago we reported that Ghost Recon: Future Soldier was again delayed, this time to early 2012 for added development time and to avoid the overly competitive fall 2011 release schedule. I also am predicting that Future Soldier will be a launch title for the soon-to-be-announced Nintendo home console (referred to as Wii 2 even though it won’t be called that).

As we’ve mentioned time and time again, Ubisoft is always the first to jump in and support the new tech. They had five launch titles for the Nintendo 3DS and a variety of launch titles for the Kinect last year as well. Now, they’re continuing that trend with their major shooter franchise supporting Microsoft’s motion controls.

We can assume that Ghost Recon: Future Soldier will also support the PlayStation Move much like SOCOM 4 and Killzone 3 do.

Ghost Recon Future Soldier Box Cover Art Thumb

The information comes from the above box cover that appeared on the GR:FS product page on’s Marketplace but as expected, it was quickly taken down, but  not before the image was nabbed and spread like wildfire. Might as well leave it up. The funniest part is the error message on the page, which reads:

“Ooops! What happened to this page?”

No kidding. Definitely an “ooops” and that’s a good question.

The news does go to show you that Microsoft is keeping true to their promise of showcasing “hardcore” Kinect titles and this game will appear during both Microsoft’s keynote and the Ubisoft press conference at E3 in two weeks. It can’t come soon enough.

Ghost Recon: Future Soldier will release Q1 2012 for the PC, PlayStation 3, Xbox 360 and quite possibly, the new Nintendo console.

Follow me on Twitter @rob_keyes.

TAGS: Ghost Recon, Ghost Recon: Future Soldier, Kinect, Move, PS3, Ubisoft, Wii U

  • Ken J

    Well, too bad this is still being made by Ubisoft, which means the good name of Ghost Recon will once again be raped and beaten down to just another dumb console shooter that has little to no resemblance to the tactical realistic shooter it once was under Redstorm’s watch…

    • Austin

      I dunno what your talking about… Ubisoft has always been the publisher so quit complaining… and also there just trying to make it so it appeals to more then just the fan base…. because thats how you make money.

      • Ken J

        Uhhh…. I guess you’re too young to remember back when Redstorm actually produced the games, BEFORE Ubisoft bought them out…

        Redstorm has been around since 1996, and Ubisoft didn’t purchase them until 2000. True the original Ghost Recon was released after the purchase, but it was still developed by the Redstorm team. After that point, they basically laid off the Redstorm team and had their titles such as Rainbow Six and Ghost Recon being made by Ubisoft’s own development teams. And that’s basically when they went from unique realistic strategic shooters to just the typical run-and-gun shooters like the rest of them…

        I still remember playing the original Rainbow Six back in the late 90’s. Rogue Spear was even better, and still one of my favorite shooters of all time… Ah, the glory days are gone, one day another realistic shooter will come along. Hoping ARMA III will be more polished than their previous versions…

    • Austin

      Also Redstorm Entertainment is oh so very out of date and they really haven’t made any recent games… if they really wanted too they wouldn’t have given up ownership of the ghost recon series

      • Ken J

        Yah, that’s because they were bought out by Ubisoft back in 2000. COULD explain why they’ve been so “inactive” as of late… 😀