‘Gears of War: Judgment’ and ‘God of War: Ascension’ Sales Weak in March

Published 1 year ago by

God of War Ascension Sales

God of War and Gears of War have a lot in common. Both use GoW as their acronym, both are console exclusives, and both released a non-numbered prequel this March: God of War: Ascension and Gears of War: Judgment. And both titles performed relatively poorly during their first month of sales.

To be fair, both ‘Of War’ games had some pretty stiff competition in March. As March typically ends a quarter for publishers, many developers are encouraged to get their product out by then. Moreover, with a new console cycle looming in the horizon developers likely want to get their games out before they get lost in the next-gen shuffle.

Either way, Gears of War: Judgment and God of War: Ascension had to contend with the likes of BioShock Infinite, StarCraft 2: Heart of the Swarm, and SimCity for a share of the March sales pie. Square Enix’s Tomb Raider (a February release) also fared quite well in the month, piggybacking off a strong critical response.

Up against some stiff competition, Gears of War: Judgment sold 425,000 units during its first month while God of War: Ascension sold only 360,000 units. For comparison, Gears of War 3 sold 2 million units in its first month, and God of War 3 sold 1.1 million.

The real question, though, is what might have led to poor sales for these flagship franchises. As was mentioned, both are console exclusives so their sales numbers won’t necessarily reach the heights of, say, BioShock or Tomb Raider — which are available on the PC, PS3, and Xbox 360.

Gears of War Judgment Sales

Additionally, both games were prequels — side stories told apart from the main narrative — and were followups to the satisfying conclusions to their respective trilogies. Gamers had already experienced the catharsis that comes with completing an epic journey, and perhaps they were not yet ready to jump back into these universes. Judgment, for that matter, didn’t feature the series’ chief protagonist, Marcus Fenix, but instead focused on Baird and Cole.

While sales were “weak” for both franchises, it’s a pretty safe bet to say that both Gears of War and God of War will return for the next-gen. And fans will likely be chomping at the bit to see what each franchise’s respective developer can do with new hardware.

Why do you think sales were “weak” for the latest God of War and Gears of War franchise entries? Did you think, quality-wise, that either game was up to par?

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Source: Games Industry

TAGS: Epic Games, Gears of War, Gears of War Judgment, God of War, God of War: Ascension, Microsoft, People Can Fly, PS3, Santa Monica Studio, Sony, Xbox 360

16 Comments

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  1. …………..

    Um…How about…Nobody asked for them? Unnecessary perhaps? Or How about that most people feel that by now this was just another way to Milk the franchises?..

    • are any games needed -_-

      games are there to entertain and so im happy about ascension. its a god of war game through and through and the bad reception it got was completely unnecessary. people gave it bad reviews because its a prequel and because it was the 6th game in the franchise.

      i take it you feel the next killzone is unnecessary too?

      • I see where you’re coming from and its good to hear that you weren’t disappointed. My reasoning for this is because having played and owned all 5 previous titles, The Story of Kratos was already done, Past and present. He pretty much single handedly destroyed destroyed everyone already so when this game was announced I was like….What? But to add to that I wasn’t the only one feeling this way. I’m gonna go say its a bad game how others may have. It plays and looks how it should, I’m just going to say that his story feels completely so this game feel unnecessary..

        As far as Shadow Fall. Unfortunately being a fan of it I feel the Direction not the game itself is unnecessary. Based on the last scene of KZ3 post credits, most expected KZ4 to further expand and hopefully finalize the story between the Helghast and ISA. Nope. Instead we get something completely different years later(30 I think) based on the aftermath of KZ3. So in honesty I hate the direction(Not even going to talk of the gameplay) they have chosen to take as opposed to completing the story after 3.

        • “I’m gonna go say its a bad game how others may have.”

          This is meant to say that I’m NOT gonna go say its a bad game(Because its not. It’s still true to the series) how others have..

  2. I’m not really surprised about this. Prequals always had a bad rep.

  3. Both games were last minute cash-ins before the next gen.

    Both were lesser than their previous installments, less marketed, less appealing, and generally offered less for gamers.

    • 100% agree. At least for GodOW, since I haven’t played Gears

  4. At first I thought to myself, what blasphemy am I committing by not purchasing this next God of War?!?? But then I realized that I didn’t initially purchase the PSP titles either. I now have the PSP Titles in HD for my PS3 and after playing them realized that they were simply lacking — story & visuals were subpar, and overall everything felt tacked on. Stretching a prequel story to two games was a bit much to me.

    Needless to say the announcement of yet another prequel did not have me grabbing my wallet. True, the visuals looked great but what about Kratos don’t I know? A 3rd Prequel is the most ridiculous thing ever. As a developer, if you EVER find yourself making even a 2nd prequel it’s time to move on.

    Maybe God of War 4 shouldn’t happen — if the vision is to just shoehorn (badly) some side story into the mythos. The trilogy is over, where to go next — reboot, rehash, retell, or remake — all sound unappealing to me.

  5. I understand the cash grab; business is ruthless out there. And considering the amount of pressure both companies felt to produce something else while doing their darnedest to appease their fan-base, all the while not stepping on the toes of their own and other brand new IPs for the next gen. It wouldn’t make sense to do something new, although games like Last Of Us and Beyond [I know, I'm a bit biased] still look really compelling and is possibly the best send off for Sony’s PS3.

    I don’t condone such cowardice for either GoW producers to play it safe, when others are clearly taking it upon themselves to finish this generation strong. But I can see why they did it.

    I, too, found these prequels a bit unnecessary. Hopefully these numbers will deter them from making this decision in the future.

  6. Ascension should have been a title for Vita instead of PS3. I only wanted a God of War game that would continue the main narritive. With that open-ended ending in GoW III, I was all for a IV. Ascension’s not a bad game per say. It just wasn’t needed on the PS3.

  7. it’s because the WiiU is out and no one cares about stupid, annoying characters and stale concepts… funny that Mario and Zelda have been around for YEARS and they STILL are fun and the STILL sell well.

    • You do know that the WiiU is having mediocre sales right?

  8. It’s a bad economy and I’m poor gosh dang it!

  9. Both, but maybe a lil less for God of War, appeared to me to be cash grabs. Gears never gave me much sense of quality story or content. It just jumped around and with characters I really don’t care about. God on the other hand, took me back to mortality which I didn’t want to go back to anyways!

    Just my two cents.

  10. Maybe it also had to do with the fact that people just weren’t really aware of these games, for example, I knew these games existed but I had no idea they even came out this month. A little more advertising next time guys!

  11. I cant speak for Gears, but God of War was a shameless cash-in from the moment it was revealed to be a prequel. The inclusion of multiplayer said it all.

    I passed on that weak filler, and I’m a huge God of War fan- got all the games for PS3 up til Ascension.

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