L.A. Noire. Despite enthusiastic reviews and strong sales, things soured quickly for what many expected to be Rockstar’s next great franchise. The MotionScan Technology pioneered by Team Bondi undeniably brought a new level of nuance to video game “acting,” but persistent allegations of “harsh and brutal work conditions” dogged the studio, which ultimately closed its doors in October.
Now that the dust has settled a bit, L.A. Noire writer/director, and former Team Bondi studio head, Brendan McNamara is back, talking up a new project. For now, he’s keeping mum on the details, though he does casually note, “It’s one of the great untold stories of the twentieth century. So I think it’ll be good.”
McNamara dropped that humble little gem of a quote in a wide ranging interview with Eurogamer. Pressed for details about what kind of game he has in mind, McNamara framed his answer in terms of what he has learned throughout his career.
“We think the evolution from The Getaway to L.A. Noire and learning the lessons we did on the way, and some of the stuff about emerging storytelling, is definitely an avenue to pursue.”
“I learnt a tonne of things from doing L.A. Noire which will hopefully play into what we do next.”
McNamara insists that “a few people” are interested in the unspecified project, publishers apparently. McNamara will need a new studio to head up development, as well, and that could prove difficult after the very public meltdown of Team Bondi. In any case, McNamara promises more news in the coming weeks.
With the rights to L.A. Noire firmly in Rockstar‘s hands, and McNamara’s current reputation something of a liability, one wonders what publisher would jump at the chance to fund his next project. None of the big multi-platform publishers — Electronic Arts, Ubisoft, Activision Blizzard — seem willing to invest much in new IPs for the remainder of this generation, while smaller publishers like THQ and Warner Bros. Interactive may be hesitant to commit the necessary, and probably significant, financial resources.
Ranters, are you curious about McNamara’s new game, or would you rather play a second L.A. Noire? Any studios or publishers you’d like to see him work with?
The L.A. Noire Complete Edition is available now for PC, Steam, and OnLive.
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