‘Far Cry 3′ Trailer Sets The Jungle Ablaze

May 20, 2012 by  

The more we’ve seen of Far Cry 3, the more of the game’s overall plot and mission structure is seeming to be kept under wraps. The newest look at gameplay sends protagonist Jason Brody into a burning mansion to save a damsel in distress, and promises that while Far Cry 3 may be a shooter at heart, that isn’t the only genre from which it will be taking influences.

While Far Cry 3 will be trading the African plains of the previous installment for the lush and colorful jungle of the original Far Cry, that doesn’t mean that fans of fire propagation are out of luck. The brand new trailer courtesy of GameTrailers sends Brody headlong into an engulfed jungle structure to save Lisa – apparently having undergone a name change since that spectacular cinematic trailer.

Regardless of the character’s name, it’s evident that the frantic pace Ubisoft is pursuing for the player will be extending beyond combat encounters. Several trailers have featured the open-ended use of guns and explosives, but despite the emphasis on shooting, this gameplay video shows that Jason and his friends will be up against more than just armed gunmen.

The developers have explained how each of the characters will be strongly developed over the course of the game, so it’s possible that Jason and Lisa’s escape from death will be occurring near the beginning of the game’s campaign. If that’s the case then this scene is somewhat less similar to the same shown off in Uncharted 3, but who better to emulate for a strong action set-piece?

Far Cry 3 Burning Trailer Jeep

Obviously the number of what appear to be first person cut-scenes stands somewhat at odds with the open-ended and exploration-focused environments that the team promises are present. But with a game that is apparently over 20 hours long through main story quests alone, there’s a good chance that several variations in gameplay will be present. And considering the drug-induced combat we already know about, a mansion on fire is the least memorable thing players will encounter.

What is your impression of this new looks at gameplay? Does this seem to be a strong place for the game to begin, or are you hoping that this is the only section of gameplay this heavily directed? Leave us your thoughts in the comments.

Far Cry 3 will releases on September 6, 2012, for the PC, PS3, and Xbox 360.

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Follow me on Twitter @andrew_dyce.

 

13 Comments

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  1. Does the main character really have to talk to himself that much? No sh*t there’s fire everywhere, you don’t need yell it out.

    • lol right

  2. ya this is not looking too good is it, far cry 2 was disappointing as well

    • I think it looks good, it’s the multiplayer that doesn’t. I’ll probably wait until reviews or a price drop.

    • Far Cry 2 was an abomination but it was successful for some reason. I wonder how many of the reviews were bought.

      This will likely be just as repetitive and brainless because they don’t have a reason to change anything as long as people keep buying crap that gets boring after 1 hour.

      • have you even seen any gameplay of this before s***Ting out of your mouth ? they improved on everything that made the 2nd one bad, you can now run and hide in bushes to evade enemies that are chasing you, the gunplay is more fluent and fast paced, enemies have better AI etc. the mp side of things is developed by another ubisoft branch so it wont effect sp at all, and whoever said that copying another games mp formula was bad ? (CoD has ripped off every shooter post mw2).

        dont judge based on one trailer, that’s how creativity is killed – the lack of attention and bashing for no reason = developers not giving a f*** and just copy/pasting another franchise.

  3. Damn Ubi, always top notch graphics and animations alongside brilliant gameplay and story. No wonder I love this company so much, none of their games shown fail to impress, and they even make first person games have the same fluetivity in animations and all just like their Third Person games. Epic devs, can’t wait for this. :D

    • I can’t help but look at this and think you’re being sarcastic, weird.

      • oy, I got AC pics as my avatar, how would you think I’m being sarcastic? xDD maybe just my wording there lol, but no I wasn’t joking about always being impressed with their work ;)

  4. Seriously this protagonist is stupid. He basically states ” I can’t breathe this place is coming down but yet I’m to stupid to cover my mouth and run through this bitch because I’m too busy talking to myself”. Why was this guy holding his gun there wasn’t anybody to shoot?

    Did anyone else laugh when he jumped with Lisa and ate total crap, the dude was taking his sweet time inside a burning building but yet he didn’t plan out how to get down safely off a three story building. I might buy this game just to laugh when I’m trying to sneak around and the main charachter opens his big yapper to talk to himself just to get me caught.

    • They could of made a much better character. Who in their right mind would think having the main character act and talk like a “bro” was a good idea? A mute protagonist would have been better than this guy.

      • yea i hated this guy since he was revealed.

    • I agree to an extent. But then again, Nathan Drake out of uncharted talks to himself a lot, and on sneaking bits he shuts up. They could do the same? :) , and they probably made him use phrases such as ‘bro’ because he’s a young guy people are supposed to relate to. A swing and a miss by the developers, but I understand there choice.

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