‘Elder Scrolls 5: Skyrim’ Screens Show Main Character Variations

By | 4 years ago 

When it comes to a high-profile video games set against a fantasy backdrop, it’s not an easy task to put the fiction and development team’s approach into words that will truly capture the feeling of the world. Images are worth a thousand words though, so the latest screenshots for The Elder Scrolls 5: Skyrim simply have to be seen by fans of the series. With dozens of hours ready to be spent staring at the game’s protagonist, players should take this opportunity to see just how the Dragonborn will appear in-game.

Previous screens have put the emphasis on the dragons and enemies of Skyrim, but the last in the line of dragonslayers takes the stage in this newest batch. We got our first in-depth look at ‘Dovahkiin’ in Skyrim‘s gameplay trailer, but after seeing the impressively-rendered character doing battle with one of the game’s winged foes, Bethesda certainly raised a few more questions among their core fan base.

Usually in RPG games, the world and secondary characters are given the most attention while being promoted, since the character crafted by the player will range so greatly from one experience to another. With Skyrim‘s protagonist being shown in the same armor and horned helmet, some skeptics out there may have already begun to smell some limited choices.

The latest screenshots should put those notions to rest, not only showcasing a few different armor sets and clothing, but once again demonstrating that Skyrim will be a beautiful game – even on the Xbox 360.

Have a look at the newest official screenshots released by Bethesda:

The visuals may not be quite equal to that of The Witcher 2‘s stunning graphics, but then again, almost nothing is. The character models look to offer a good variety, whether heavily armored, partly covered, or what looks to be a hooded rogue’s vestments. These images won’t shock anyone who looked at the gameplay trailer closely, but do confirm that the differences in appearance and equipment will be more than just skin deep.

So while Skyrim‘s director Todd Howard may be discussing the new changes to spell-casting, or dragon design choices, there’s a good chance that many fans of The Elder Scrolls would rather he start talking about the nuts and bolts of the game’s progression.

We’re seeing plenty of changes in character appearance, but upon what are they based? If the look of a fully-armored warrior is far more appealing to me than a loincloth-wearing viking, are there certain choices I should know to make, or elements of gameplay that will be locked off once that choice is made? The answer could be anything from differing races, particular skill progression, or completely unrestricted, but we likely won’t get those questions answered until much closer to launch.

How do you feel about the newest look at Skyrim? Do the visuals look to breathe some new vitality and pop into Oblivion‘s at-times-bland landscapes? Or are visuals the last thing you’re looking forward to experiencing from Bethesda‘s upcoming epic? Let us know in the comments.

The Elder Scrolls 5: Skyrim will be hacking, stabbing, and possibly… healing wolves when it arrives on November 11 for the PS3, PC, and Xbox 360.

Source: The Elder Scrolls

Trending Topics