‘Dragon Age: Inquisition’ Gameplay Video, Screenshots Show Off Frostbite 3

Published 1 year ago by

Those worried that Dragon Age: Inquisition wouldn’t be raising the bar for the series from a technical perspective can apparently rest easy. The first Inquisition gameplay video showing the game in motion is testament to just how impressive Frostbite Engine 3 could be on next-gen hardware, with particle effects, simulated fire and frame rates sure to make any RPG fan happy.

If that weren’t enough, BioWare has also released a brand new gallery of gameplay screenshots and concept artwork showing the Inquisitor himself/herself, as well as a new party member, new enemy types, and a wide variety of concept artwork hinting at the new locales and monuments being added to the wide world of Thedas.

Although the first Inquisition screenshots released seemed to fall in line with the visuals of Dragon Age 2, fans will be happy to see just how much of a difference between the two games there could be. Aside from the graphics visible in the gameplay video (a far cry from the pre-alpha clips already revealed), the in-game special effects and animations seem to be as smooth as possible.

With the gameplay video from PAX comes a sizable gallery of concept artwork and in-game images giving fans a sense of the development team’s aims for expanding on the world of the franchise, and what to expect from the results. Take a look:

Besides showing a closer look at the creatures, the environments, and the new party member Vivienne, the images prove that the overall aesthetic and style of Inquisition may be taking a slight step closer to realism than prior games. Not to say that fantasy and magic won’t be playing a role, but the higher quality attacks and attention to detail is a strong sign of what the next generation will bring for the series (and Mass Effect).

Of course, those still unwilling to get on board with the third Dragon Age game aren’t likely to cite graphics as their main concern. A highly-polished and visually impressive Dragon Age adventure won’t win back fans who felt that player choice and customization were sacrificed in the name of streamlining. It’s because of that that BioWare is bringing back multiple playable races, approaching romance from a whole new perspective, and creating what sounds like the biggest game in the series to date.

The developers have offered glimpses in the past of how their game’s environment would be brought to life around the player, but after seeing the quality of the graphics in action, we’re far more inclined to believe that BioWare may follow through on their previous claims.

What do you think of the footage and images? Do they have you convinced that Inquisition is a must-play for BioWare fans, or does the concept art simply leave you longing for a next-gen Dragon’s Lair?

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Dragon Age: Inquisition is expected to release in 2014 for the Xbox 360, PS3, Xbox One, PS4 and PC.

Follow Andrew on Twitter @andrew_dyce.

Source: AGB

TAGS: BioWare, Dragon Age, Dragon Age 3, Dragon Age: Inquisition, Electronic Arts, PC, PS3, PS4, Xbox 360, Xbox One

15 Comments

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  1. Where…do I put….the quarters in…

  2. Not to sound (too much) like a graphics whore but I’m beyond excited for the new engine and purdy graphics. That was always one of the weakest aspects of the first two Dragon Age games. The improved next-gen visuals are going to add sooo much more to the immersion of the world and to the story and characters.

  3. Approaching romance from a whole new perspective? Love with dragons anyone?

    • Well…Morrigan is a clone of Flemeth, and Flemeth is a wretched lych, dragon, demon, abomination…thing. So…technically you already have?

  4. It looks like it’s still the hack and slash super fast combat from Dragon Age 2. Sure pretty graphics are nice, but the whole fun in Dragon Age is the story telling and gameplay mechanics. If they kept that hack and slash nature I can’t see this being a worthy successor of the original Dragon Age.

    • Origins combat could be too slow at times whilst DAII wasn’t involved enough and I’m hoping they’ve found a good medium with more tactics needed.

  5. @Tyler

    I don’t think that “hack and slash” is an accurate description of DA:I’s combat. They are including a top-down tactical option for all platforms, something they didn’t even have in Origins.

    Don’t get me wrong, I love the original, and I empathize with the Origins fans out there, but I think people are too harsh on Bioware. They are in a difficult position trying to appease everyone, and I think they are doing a great job of hitting a middle-ground.

  6. I am seriously looking forward to this game, I loved DA:O and DAII wasn’t quite as bad as some people are trying to make it out to be, though it’s far from brilliant. In fact, the biggest problem with DAII was that it was rushed with the whole game being done in 18 months and since they’ve already spent more than 2 year on Inquisition, with another year before it’s release, I’m not worried about this at all.

  7. A Bioware trailer with not a hint of dialogue. They really know the game’s strong suit at EA.

    • I may be mistaken but I believe I saw the wheel in the video. I am sure that it is returning and I have been informed your character is NOT voiced this time, a feature I’ll miss but whatevs, they may not want to give too much of it all at once. The team is putting three years into this one. I think they wanna get it right and EA wants to look like a good guy again. I’d wait and see before I judged it too much.

      • You heard wrong about the voiced protagonist. The main character is going to be voiced. Bioware has said multiple times they consider that an important development from DA:O.

        • Honestly, I’m very glad. That always immersed me so much more than a simple click of the button. Feels more cinematic.

    • Nope. My mistake. I saw it on their website. Dwarves and Elves are also playable characters again.

      • Also Qunari!

  8. I have always wondered why fans are so upset over a game ending? I was not crazy about the mass effect 3 ending but if you look at it from a storybook perspective it is an epic ending (not to mention you can always do another playthrough). I love biowares work although not crazy about the idea of new characters my question might be will we have a choice in recruiting new or old characters both would be great.

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