While Doom 4 promises to return players to the franchise’s very special slice of literal hell, the project has experienced its own version of hell: development hell. That’s according to Bethesda‘s Pete Hines who says that the project went through at least one do-over during the course of its now 5-year development.
Doom 4 is apparently back on track, but developer Id Software is still not ready to show anything – which is troubling. As it turns out, Doom 4 has been put through the ringer, as has Id Software, between when the game was announced back in 2007 and now.
However, publisher Bethesda was not happy with the game’s direction, and felt it did not live up to the high standards gamers expect from the game. Now, Id has refocused, and they are trying something different with Doom 4. The game will apparently release on the PC and next-gen consoles, but there is no word on a release date.
Part of Doom 4‘s early failures were a result of a major push on Id’s last game, Rage. So much attention was placed on getting Rage out that Doom 4, and the quality of its experience, fell by the wayside.
However, after Rage released generally positive reviews (including ours), it was partially a let down to some and poor sales ended its future. Bethesda owner ZeniMax Media cancelled most of Rage‘s DLC plans. They also cancelled or postponed any projects that were in the pipeline in order to put full focus on Doom 4. That included cancelling Rage 2 – a project we didn’t even know was in the cards.
So, Doom 4 is back on track, but Id has put all other projects on hold or cancelled them in order to make that happen. Hopefully, we’ll hear more about the sequel soon.
What do you expect from Doom 4? Would you have liked to see a sequel to Rage?