‘DmC: Devil May Cry’ Producer Talks Acceptance of Dante’s New Look

Published 2 years ago by , Updated July 17th, 2013 at 10:27 am,

DmC Devil May Cry Dante AcceptanceNow that Devil May Cry fans have had time to let the new look of protagonist Dante sink in, Capcom claims they are beginning to come to terms with his big changes. Aside from a new, more punk-influenced look, Capcom has remained stalwart in their claims that DmC‘s Dante is just as much the wisecracking bounty hunter as in past iterations. Capcom’s US Producer Alex Jones even feels like fans are beginning to understand what new developer Ninja Theory is trying to do.

Having had several opportunities to play the game, or to see it in action via some extended gameplay trailers, fans are, at the very least, seeing what Ninja Theory brings to the table. Granted, white-haired Dante is only present via the game’s devil trigger mode, but Capcom believes his personality has been preserved in this prequel.

There are dozens of nods to the game’s past iterations, but the new look seems to be a major point of contention for fans, and prevents them from truly seeing how closely DmC resembles the originals. Jones even talks about some of those similarities in an interview with VG 24/7 saying the post-level grading and the brash foul-mouthed dialogue are still there. Still, until the game releases he’s going to be asked about Dante’s new look, but at least he feels things are changing.

“It was really just the look that fans were struggling with, or at least that’s what Capcom believes, and they think over the past month they’ve really turned a corner. There was always going to be people who saw new Dante and who didn’t want it, and that’s fine. We understand — I understand — that people are passionate about it, so this isn’t a bad thing. Being angry about it — yeah I get that — but we always said, ‘when you see the game and you play it, trust me, you’re going to understand that we were doing the right thing’. Now that’s happening, so yeah it’s vindication, but it’s not like smugly sitting back and going ‘ha ha’. It’s more like, ‘We understand why you guys had doubts, and we knew that we had to prove this to you, and we were happy to do it.’ That was our responsibility.”

The response to our preview of DmC at Comic-Con suggested that fans are still struggling with the new look, but if Jones believes the group, en masse has been able to accept it, then perhaps they have. There’s also been quite a heated debate about the nature of Dante’s combat as compared to what was seen in past Devil May Cry games — especially the presence of the aforementioned devil and angel triggers — but Jones does not discuss that.

He does reveal that, in terms of difficulty, DmC can be closely likened to Devil May Cry 3‘s special edition in that it finds a nice balance at the normal setting, but can get really challenging if players like. Hands-on time with game provided its fair share of challenging obstacles, but nothing frustrating enough to evaluate Jones’ claim.

DmC Devil May Cry Screenshot 8

With the game having now been given a firm release date (early next year) fans will finally be able to put to rest the debate over whether this is authentic Dante or not, but we suspect they’ve already made up their minds. It might play like Devil May Cry, but its protagonist is proving to be a real barrier to entry.

What do you think: has Dante’s new look started to grow on you? What other elements of the game do you feel aren’t true to the Devil May Cry series?

DmC: Devil May Cry releases January 15, 2013 for the PS3 and Xbox 360.

Source: VG 24/7

 

TAGS: Capcom, Devil May Cry, DMC Devil May Cry, Ninja Theory, PS3, Xbox 360

10 Comments

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  1. I never was one of those fickle fans who complained about how Dante’ looks lol. I’ve been looking forward to this game for awhile and understood from the get go what they were trying to do, can’t wait.

  2. Just get an alt costume or something. Thats good enough for me.

  3. The game all by itself is fine, but to compare it to DMC and say they retained some of the old Dante? I call crap on that. This Dante and that Dante have nothing to do with one another.

  4. your right Charile. and i would like for that to stop comparing old dante with this Dante. the new look is good and i can not wait for this game to come out next year. all we need is a Demo coming out this December to get people more hyped and wait a month away for the Game to Come out and i’ll be happy to wait. let’s hope a Demo comes out in the fall or Winter.

  5. Dante’s look is one thing but the gameplay shown and discussed looks to be a step back from DMC4. That’s the real main issue.

    • And dmc 4 was a step back from dmc 3 in terms of main character gameplay.

  6. the story in the reboot as well as the characters and their motives are all way above the original series. i’m really digging the way everything looks in this reboot so i’ll probably be renting it out if i get a gap between my current list of ‘day one’ purchase games.

  7. Nevermind the fact that it’s “YEAH TO HELL WITH THE GOVERNMENT”: The Game, the fact that it’s locked at 30 FPS but claims that it’ll play just like a 60 FPS DMC game thanks to being made on the Unreal Engine, the four-or-so enemies on-screen at any time that don’t do anything but sit there and let you attack them thanks to the limitations of the Unreal Engine, that the Style meter is based on damage output rather than how stylish your combat is now, or that Dante and Vergil’s backstories are both DeviantArt-level fancharacter trash.

  8. I will admit that at first I was part of the mob that hated the look of the new Dante. But now I went from hating it to now deeming it an eyesore because it just doesn’t “feel” like it was the Dante I remembered from the DmC series. It may be a reboot, but does rebooting mean change the character’s look so much that (if they removed the name Dante) fans would probably have a “Is this going to be another Nero moment?” or “Who is this guy…Is he related to Dante” reaction?

    As for how the game looks (as far as the combat and the cutscenes go) the combat looked good, but the cutscenes just felt wrong to me (going off the E3 2012 demo footage here.) I was expecting Dante to do what he does best and annoy the bosses with a few quips here and there; but when he started to drop the F-bomb and other “colorful” words in responses, it just felt wrong. I have no problem with games having swearing in them, but a “darker” Dante dropping swear words like a tween trying to sound “cool and adult like” just seemed like the writers were trying too hard to make Dante seem like a teenager, but they forgot that there are teens out there that don’t need to pepper every other line out of their mouth with an expletive.

  9. I`m fine with his new look. He really does look like a male version of Rooney Mara`s Lisbeth Salander from 2011 The Girl with the Dragon Tattoo. Its strange… Dante looks more human now and less like some glorified anime character, but in this reimagining, he`s not even human anymore. His mother is an angel and his father is a demon.

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