
Get out your bug spray. Blizzard has an infestation. The hotly anticipated Diablo III, which hit stores today, has already been reported to have a ton of bugs, which is completely understandable considering Blizzard only had about 10 years to develop it. One specific bug, however, is less of an inconvenience and more of a downright game breaker.
According to Eurogamer, readers have reported a bug that boots players out of Diablo III servers when interacting with the Templar follower, an early game companion. They are then greeted with an Error 3006 message and are unable to log-in, while other players are locked out of Battle.net entirely. The trigger isn’t a series of complicated keystrokes or unique situations, but simply the act of equipping their Templar with shield. Eurogamer reader MightyMouse elaborated on the experience.
“Yup, it de-synched, booted me back to the character screen with all buttons greyed out and had to close the program from Windows. Can’t get back in to EU or American servers.”
Blizzard has promised that a hotfix for players dealing with the Error 3006 will be released soon, but suggests players hold off on giving the Templar any gear until they have fully accepted him as a follower, which should function as a sufficient workaround until the issue is resolved. However, bugs still abound within the game outside of this predicament.
According to Giant Bomb, there are a few other issues players should keep an eye out for. A character creation error is reported to max your character list and a log in error will frustrate players as early as the startup screen — this is in addition to a myriad of other errors, most of which are listed in the Diablo III forums. Blizzard has a temporary solution to resolve most of the issues, but they aren’t without some hassle.
This has been a helluva launch for the high-profile game and a few of the early adopters will be dealing with some headaches. Luckily, Blizzard appears to be on top of it and fans should be able to play the game soon without having to walk on eggshells.
Diablo 3 is out now for PC and Mac.
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Source: Eurogamer, Giant Bomb









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This is really strange. I was in the Beta and never had any issue with equipping my Templar. So how does the full release of the game have this issue? Everything toward the end of the Beta run was pretty flawless…
This is just pathetic. Launch day after 10 years of development, and they have to shut down all servers to perform ‘emergency maintenance.’
+1.
Loosers. Still waiting for the ‘hack’ that lets me play withOUT being online like D1 and D2. ~ Stark
Yeah I’d be more upset if I wasn’t stuck at work. As it is I’m not horribly worried about it.
Maybe some disgruntled employee did some last-minute sabotage. I similarly had no issues in the beta.
This is what happens when you don’t allow your beta testing team (those who were selected) to test anything beyond the first thirty minutes of play. It is inevitable that your development team will miss or overlook some things, things like several thousand or several hundred of thousand testers could have perhaps found.
The only thing is that this bug is from the portion of the game that we were able to play as Beta testers, hence the confusion as to how this happened now after it we got no such error. It’s really weird.
This wouldn’t be a problem if D3 didn’t need to connect to a server like an MMO but instead acted like a single player game the franchise has always been.
+ It should support LAN.
It’s ludicrous that a single-player game requires constant internet access to play. Even if I were interested, this game would be a nightmare for me. I live 30 miles from civilization and my internet is spotty. I lose connection every once in a while, only for a brief minute or two… I can’t fathom why a company would choose to do this. I am being honest here, I would probably play this game because it looks cool, except you have to be online. So I’m not going to waste my money. And all these bugs? There are approximately 0 excuses.
it’s mainly b/c of the auction house shop thing they have that and to ensure people dont cheat (again linking in to the auction house). if they didn’t allow people to make real money from their trashy looking game then everything would be ok imo.
This is the correct answer.
Also keeping all important information on their servers means no modding (well, of at least Blizzard’s version of D3). I’m sure someone will quickly figure out how to offload the entire game and put it onto a mirror server (sans money auction house of course) so they can then mod to their hearts content.
hamachi to the rescue
Simple solution straight from Diablo 2. Open characters saved on your hard drive for single player, LAN, and open battle.net. Closed characters saved server side for regular battle.net and auction house.
This sort of thing really isn’t even news anymore. Nearly every game that releases is buggy and barely playable for some. 10 years of development time too? They didn’t just drop the ball, they threw it out of bounds.
Haha, good one. You’re right, with that much time behind it it should have been a more solid launch.
This is the main reason why I’m not playing the game and haven’t even purchased a copy yet.
I’ve learned that a little patience can save you a lot of time (and money) when dealing with games. If D3 is truly worthy of its predecessors, it still be played by everyone in a month. I can then buy a copy at a discount and most of the nasty bugs will have been worked out.
I guess it is a good thing that I am still on deployment so that I do not get pissed off with all these issues. My copy is sitting at home waiting for me and Blizzard updates. LOL
my friends been trying to play this PoS since yesterday afternoon and no luck at all, he gets disconnected every few minutes or cant connect at all… yeah it’s taken them 10 years to ‘make’ this dirty looking load of disconnecting s***. boring/waste of time, i’m just gonna stick with my single player games – games that DO NOT require internet connection for me to play.
Yeah, remember when that jackass from Blizzard defended the always on drm-solution, because he claimed it would ‘provide a much a much more stable, connected, safer experience than we could if we let people play off-line.” (http://www.tomshardware.com/news/Diablo-PC-Gaming-action-rpg-battle.net-Robert-Bridenbecker,13187.html)
And isn’t it inspiring to see how blizzard punishes customers who purchased the game legally? I bet the pirates are laughing as much as blizzard right now. This is why noone should ever buy a game that uses this draconian drm-crap.
Considering that this game is impossible to pirate until a server emulator is somehow created, I don’t think pirates are laugh this time either. AI, Inventory, characters, and who knows what else are all server side.