‘Dead Space 3′ Trailer Details ‘Isaac’s Journey’

Published 2 years ago by

The wait for Dead Space 3 is now over, and protagonist Isaac Clarke no longer has to go it alone. But if you’ve missed out on the previous two games (and expanded universe), and still want to try your hand at slicing Necromorphs, EA and Visceral have produced a new video series detailing the “Journey Through Darkness” that should get you up to speed.

Previous trailers have established that the forces at work in Dead Space 3 have a history predating the games themselves – in other words, a lot of fiction to digest. Since EA is hoping to bring more players to this game than the first pair, they’re putting the spotlight on their leading man: Isaac Clarke. The first in this four-part video series details “Isaac’s Journey,” outlining (and spoiling, obviously) the events of the first two games.

The embodiment of the notion that ‘no good deed goes unpunished,’ we have to wonder how much time will go by before Isaac realizes his calling isn’t mining, and just accept his new vocation as Necromorph-slayer. Despite his unwillingness to seek out trouble, he’s got a knack for finding it – and bringing it to its knees.

And clearly the years of experience have paid dividends (mental illness aside), as Isaac is sporting improved armor, has shown an increased awareness of weapon efficiency, and is now even capable of constructing his own weapons from scratch (provided he’s got a few dollars to spare).

Dead Space 3 Demo Co-op

We might be going out on a limb here, but we’d say it’s probably best if Isaac just stop delaying the inevitable, put on some Phil Collins to get his blood pumping, and become a Necromorph hunter for good. He’s even got himself a new partner in the form of John Carver. If we were in EA’s shoes, a departure from the ‘horror’ formula in favor of a Tango & Cash-style buddy-monster-hunter franchise wouldn’t be too much of a step.

Granted, the fans might hate it, but only time will tell. From everything we’ve seen of Dead Space 3 gameplay (and played for ourselves) Visceral has found a happy medium between action gameplay and survival horror tension. Perhaps a more action-oriented incarnation of Dead Space may be forthcoming for those who’d rather do the scaring themselves (in the form of amputational carnage). We know EA wants to branch out, so we won’t be surprised if that comes to fruition.

How much farther do you think Visceral can take Isaac before suspension of disbelief starts to wear? Is he a strong enough lead to carry the franchise himself, or is a bit of a change in order? Share your thoughts in the comments.

Dead Space 3 releases on February 5 for Xbox 360, PlayStation 3 and PC.

Follow Andrew on Twitter @andrew_dyce.

TAGS: Dead Space, Dead Space 3, Electronic Arts, PC, PS3, Visceral Games, Xbox 360

  • Dante

    I can’t wait to read your review of this GR, honestly.

    I think whomever wrote the article about micro-transactions in this game needs to have at least a little blurb. I am very curious to know a couple of things:

    Do micro-transactions clearly influence the game design? Are there endless grinds or ridiculous difficulty spikes so as to encourage purchasing?

    I can definitely see endless grinds for a Platinum trophy or 100% Achievements – what better way for EA to see how OCD influences the exercising of a micro-transaction “options”.

    • http://gamerant.com/author/dyce/ Andrew Dyce

      I don’t think there’s any reason to put on the tinfoil hats and accuse Visceral of twisting their basic design for micro-transactions, at least not yet. That’s EA’s big initiative, so it’s not going to be internalized by developers at the cost of the experience (in my opinion, anyway).

      And while your idea may be the downside of that attempt (already seen on mobile games or apps, definitely), I think the first major game that tries to shoehorn bad game design to encourage micro-transactions will be so widely criticized and vilified online and in the press, nobody will make that same mistake again.

  • chase

    Bad ass game they didn’t need to bring the new Character in he’s just a great bonus isaac could have took dead space all the way