Darksiders 2 is one of our most anticipated games of 2012 and the following developer diary gives us several reasons to want this game more than we already do. Vigil Games proved with the first Darksiders that they have the skills to make a quality title and this video shows that we can expect a lot more from this team.
One of the last videos we saw of Darksiders 2 was the teaser shown at last year’s VGAs. The trailer played more like an announcement teaser than a trailer for a game that was close to the end of production. It was puzzling as to why this was released – especially when we had several screenshots and the original trailer – which included gameplay. Perhaps it was just something to show off at one of the most watched video games shows of the year.
The following developer diary offers more details in terms of why Death was chosen for the second game. It also goes into detail into how much more creative the team over at Vigil Games could get with this sequel. Check the dev diary entitled “Behind the Mask: Death Rises” below:
One of the main things fans should take away from this video is that the developers are no longer bound by creating settings based on Earth. Gamers should expect to see more diverse and creative environments as the devs let their imaginations loose on this upcoming title. We’ve already seen some of new environments in previous artwork, but this just makes fans of the series more anxious to see the final product.
The combat in Darksiders 2 will be kicked up several notches as gamers will be able to tailor Death to suit their play style. They can go with the fast action of dual swords or the slower and stronger hits of a heavy weapon. Also, gamers will be able to use guns and anything else at their disposal. In the video, general manager David Adams referred to Death’s scythe as a “Swiss Army Scythe.” It’s clear the developers wanted the players to have the option to switch up their style whenever they wanted, or whenever the situation called for it.
This video shouldn’t just make fans of the series excited for Darksiders 2, but also the future games in the franchise. There are two more horsemen who have stories to tell.
Are you excited to play as Death in Darksiders 2?
Darksiders 2 is expected to launch in Summer 2012 for the PS3, Xbox 360 and PC. It is also rumored to be a Wii U launch title.
-
Follow me on Twitter @Dwayne236










Microsoft Officially Backpedals on Xbox One DRM Policies
Microsoft: Banned Players Lose Access to Purchased Xbox One Games [UPDATED]
Xbox One Policies ‘Alienated Entire Military’; Entertainment Research Forecasts Trouble
Xbox One E3 Demos Found Running on Windows 7 PCs 







i just hope the controls are way more straight forward the DS1, the controls in DS1 where extremely frustrating to work with if you didn’t play consistently (by this i mean only DS1 and everyday) otherwise you would forget what did what. other then that i say bring it, the 1st was great and they can only keep going forward from it.
OMG, I can’t wait to see if they rip off portal again. I’m hoping for speed strips and bouncy strips.
they have a gauntlet that lets you travel from point a to b so that immediately makes it a rip off of portal… are you f***ing sick or something ?
i like cooking chicken so does that mean i’m ripping off KFC, use your f***ing head before making yourself look like a fanboy joke excuse of a gamer next time, it might just stop you from getting abused by someone that appreciates games for what they are – art and a medium of entertainment.
Lets you travel from point A to point B through orange and blue colored circles. And ooo, nice scythes, since we’re already ripping off portal and God of War, let’s also rip off Dante’s Inferno. So go somewhere else fanboi and stick with your kfc.
you really are a f***ing moron aren’t you, did you fail to see the logic in my straight forward example. by your ignorance every shooter is a rip off of one another and every platformer is a rip off of mario b/c it was one of the 1st platformers. you sir are clearly a clueless joke of a ‘gamer’ that shouldn’t have left his mother’s womb.
Every platformer IS a ripoff of mario. Ever notice that you have to hit things in multiples of 3′s to kill them/knock them over. Ooo, good bowser rip off. And yeah, every shooter is a ripoff of every other shooter. Ever seen a shooter that didn’t involve you shooting anything? Now THAT would be an original shooter.
So yeah, you sad sack of a joke, use that mother’s womb joke, it’s totally a ripoff of every other useless piece of flesh that’s used it before you.
Bingo.
I love the art design, some of the most interesting i have seen in a game in a long time