How exactly was the game flawed? The release day which allowed so few to actually enjoy the game? The minor glitches here and there in the game? You give no insight as to glitched/flawed gameplay experience you had or assume people had with Diablo III. I personally loved the game, there were a few things here and there that I thought Diablo II did better, but for what Diablo III is, and hopefully will continue to be, is a great way for fans of the first two games to embark on another quest to kill Diablo. The game itself, as a game, is solid and has a similar nature of gameplay to part II, while simplifying a few things. For some yes the game would feel incomplete, if they, like you, had no understanding of the previous games. This game is building off of that. It is understandable that, since you said you were never a fan of the series, did not see that. It is hard to compare a game like Diablo to Skyrim because Skyrim has its own story, and although some parts of it do build off of lore from the other games, it is not a continuing story. Diablo I, II, and III, are a story, you may not follow the same character that you control, but it is broken into a well written story that has successfully spanned to three games. Just because it had Diablo on the title means very little. If the content of the game itself had said anything else aside from what people wanted after years of waiting, fans of the series would not even play the game. 9/10 for this gamer. Would have been a ten if they allowed for an offline single player mode when there is maintenance.
Also the reason the servers were down to begin with were due to the fact that SO MANY PEOPLE decided to buy the game their servers could not handle it. It is hard for the developers to assume just how many people and from where are going to sign on to play their game on the same day at the same time. It is unrealistic to make such an assumption, and now, they fixed it and are patching little things here and there like the auction house. Really was not their fault for not building a server that can handle millions of people getting on the game all at once.
I’ll share three things I think are flawed (keep in mind, I like Diablo 3):
1) Game is too short, and shorter than Diablo 2. It feels like this entire game should be one out of three acts of the full version.
2) What made Diablo 2 immensely replayable is going through to find those super rare, awesome items. In this game, you can just get them with in-game gold for relatively cheap with the auction house – that system hurts the game a lot and it makes crafting your own items and breaking down magic items instead of selling an inefficient option. Why the hell would I craft an item, to get random properties, when for the same gold I can get exactly what I want with 3-4x the attribute bonus?
3) Combat gameplay. No matter what weapons your character holds – no matter the class – it does not change the combat. If your monk holds a shield and a dagger, two clubs or a 2-handed staff, the animations and combat totally ignore it – it’s all there for numbers, not gameplay, meaning it’s not finished.
I am stumped if I should either buy Dragon’s Dogma or Max Payne. I have always enjoyed Max Payne. New York Minute practically ripped me a new one. However, I stopped at that and didn’t even bother to look at the sequel. Max Payne 3 looks pretty legit and now that Rockstar’s writing team is the best out there. Dragon’s Dogma is quite beautiful and the customization looks exponential. I just can’t decide.
Without having played either, I’d say get Max Payne 3. You enjoyed he first one, and the third one is supposed to be way better. Plus, it has multiplayer. It’s Metacritic score is 88. Dragon’s Dogma on the other hand, has a Metacritic score of 78. It’s been said that the story is dull, the friendly AI is aggravating, and the autosaving is infreguent. I want both as well, but I definitely want Max Payne 3 more.
I don’t think the canonical timeline is of much concern to X-Com fans. Not exactly a story-centric franchise, you know? And I know it was essentially just an expansion pack, but I really enjoyed Terror From The Deep more than UFO Defense.
I’m one of those stickler fans, though. Reading all the backstory and research elements into the game as a kid over and over cemented them into my brain. If X-Com was founded in the ’90s, seeing a game take place so many years before that with FBI-esque X-Com operatives seems so wrong.
I did too, but ultimately there wasn’t much to it, was there? And the franchise was already pretty tarnished by all those sequels, so I don’t mind them rebooting it and redoing the story. I don’t like the FPS-ification, but that’s a separate issue.
CJ have you developed your own game before, if not they how can you bash a studio for a bug they where not aware of, this kind of stuff happens all the time in games and not everyone has an answer to the problem, you just have to play around until the problem is resolved.
my brother started mp3 on normal and he got slaughtered heaps, he had to change it to easy and even then he got into some hasty situations. i think the only reason people hate on the difficulty is b/c they aren’t used to the old school difficulty of games, that and the only ones crying are little kids who again haven’t played old school games (not just shooters). i for one am 50/50 on difficulty, games like darkness 2 and prototype 2 are really easy even on insane which makes them fun to play b/c you feel like a bad a**, but at the same time i like challenging games (though not stupid like ninja gaiden or dark/demon souls) b/c it tests me both in terms of patience and intellect.
i am on the same boat about diablo 3, for a game that has apparently been in works for over 5 years i was disgusted to find out that there where server problems (they know how popular their trashy games are so why not prepare for the worst ?!), hacking issues and a delay in the dodgy auction house. not only that but the game is super streamlined which means it should have been released earlier b/c there is no massive skill tree like there is in path of exile or final fantasy 10. also, they apparently delayed the game by like 6 months to ‘revamp the skill system’ which again doesn’t make sense b/c everything is streamlined and aimed at retards that have never played an ARPG or RPG (again kids).
i like it when a developer comes out and says their game is delayed b/c then i know they’re working on fixing issues instead of shoving it out for cash (CoD, blizzards trash, skyrim etc). it’s just a shame that the gaming industry has become like everything else – all about cash and hardly about the love for what they’re doing.
“Call a Waambulance: ‘Max Payne 3′ is too hard! (By Kyle Matthews)”
- MP to hard? I guess I haven’t been reading/seeing many gamers reviews in comment sections and You tube vids but MP has always been hard.
“The Max Payne series has always been difficult, and that’s just the way it is. I have memories of countless reloads and attempting to strategize my use of bullet time in order to waste a room full of baddies”
My thoughts exactly. Good(Frustrating) memories from MP1 on PC came up…
“Can We Beat the System? (By Tyler Schirado)”
I usually wait 2 years after a new systems launch before I consider purchasing. By then most defects and glitches would have been weeded out…
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Which Grand Theft Auto V character is your favorite?