In an industry that isn’t known for putting public faces on developers, Cliff Bleszinski is one of the exceptions to that rule. The ex-Epic Games developer and creator behind the Gear of War series, is one of the most divisive personalities in gaming both because of his games and his out-spoken opinions. In 2012 he left Epic Games, the company he had become synonymous with and since then, fans have been sitting tight to see what his next project is.
So far, the only look that gamers have gotten of Bleszinski’s next project are a few pieces of concept art that paint a rather confusing picture. One piece of art was a picturesque valley, the next an indoor futuristic sport rink and a final one showing the destruction of a city. The link between all three isn’t directly apparent, although that only serves to make the project more interesting.
The concept art also didn’t lend much in the way of revealing what kind of game it would end up being, with no indication of player perspective or protagonists. Although, thanks to recent comments from Bleszinski himself, it finally appears that the game might slowly be coming into focus. Talking on the Pointless podcast (via Polygon), Bleszinski gave up a few details about the his next project explaining that he is hoping to go back to of his roots.
“It will be a PC experience that will hearken back to a certain type of game that we cut our teeth on, if you know what I’m saying.”
He continued to elaborate on the idea saying that younger gamers who grew up with stuff like Call of Duty aren’t that familiar with “arena shooters’. This all suggests that Bleszinski’s new game is likely to be an FPS with linage traced back to Unreal Tournament, another series that he helped develop.
While Bleszinski has a pitch, concept art and “pretty much knows what he wants to do,” fans should get ready for a pretty long wait. The project doesn’t even have a development team yet, although he notes that the games likely won’t need a massive one. He also doesn’t want to get involved with a major publisher and even though he will entertain them, he doesn’t expect the game to be made under the pressures that come with working with an EA, Ubisoft or Activision.
I’ll talk to them, have meetings. But the last thing I need is some mid-level marketing guy telling me that ‘well, traditionally, this doesn’t sell well, so we’re concerned,’ and all that. Because they’re all rearward-looking, and it just drives me f*cking batsh*t.
What do you think about Bleszinski’s new game? Would you want a new first person shooter of the Unreal Tournament or Quake kind? Let us know below.