‘Call of Duty: Ghosts’ – Prestige Edition, Season Pass DLC, and Dog Tag Details

Aug 14, 2013 by  

COD Ghosts Multiplayer Screen - Arctic Lumber

At their Call of Duty: Ghosts multiplayer event earlier today, Activision finally gave fans what they were waiting for: an up close and personal look at this year’s highly anticipated online shooter. Along with the release of a trailer, developer Infinity Ward also detailed the new additions for this year’s multiplayer, which includes new modes, new systems, and new customization options.

However, in order to get in on the Call of Duty: Ghosts multiplayer action, gamers will need to pick up the game. But, Activision has turned what should be a simple decision into a more complex, and potentially expensive, choice with the unveiling of the Hardened and Prestige Editions of Call of Duty: Ghosts.

As with past years, the Hardened Edition of Call of Duty: Ghosts comes with a retail version of the game as well as the Season Pass for all DLC. For trinkets, the Hardened Edition includes a collectible Steelbook case and a paracord strap.

The Prestige Edition, on the other hand, comes with everything packaged in the Hardened Edition as well as a 1080p tactical camera. The camera is a wide-angle mounted, water resistant camera that is based on the actual helmet camera featured in the game.

The Hardened Edition ($119) and the Prestige Edition ($199) of Call of Duty: Ghosts are available now for pre-order.

Call of Duty Ghosts Prestige Edition

Of course, the real prize in the special editions of Call of Duty: Ghosts, aside from a pretty awesome camera, is the Season Pass for the entire run of DLC Infinity Ward plans to release. The Season Pass will net owners four DLC map packs as well as the ‘Ghosts Team Leader Pack,’ which includes a unique customizable soldier for their squad. The Season Pass is also available by itself for $49.99.

It’s also important to note that a Season Pass purchased for either the PS3 or Xbox 360 versions of Call of Duty: Ghosts will carry over to the next-gen versions as well, but only within the same console family. The idea of Season Passes carrying over across generations is something we haven’t really considered thus far, but apparently most publishers are on board with the idea. Microsoft, for example, introduced their Season Pass guarantee for all Xbox 360 games.

And finally, the Call of Duty Endowment is continuing its charitable contributions towards helping service men and women find domestic jobs through the sale of special Call of Duty: Ghosts dog tags for $4.99. The dog tags go on sale at participating retailers on November 5th, and 100% of the proceeds go towards the Endowment.

There are a lot options when it comes to Call of Duty: Ghosts content, and still plenty of time to decide what’s worth picking up and what’s not. The Prestige Edition may be out of your price range, but if you’re a die-hard Call of Duty fan than you might want to consider the Season Pass.

Will you be picking up the Hardened or Prestige Editions of Call of Duty: Ghosts? What about the Season Pass?

Call of Duty: Ghosts releases November 5, 2013 for the PS3, Xbox 360, and PC. No next-gen dates have been revealed.

9 Comments

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  1. I’m leaning pretty hard towards the Prestige edition (assuming I can scrape together enough change from under my couch). The game is $60 and the Season Pass is $50, so that’s $110 right there… only $90 more for a BA camera and the other goodies? That’s a really good deal (assuming that the camera doesn’t end up completely sucking).

  2. I seriously just paid for CoD: Ghosts on steam right before this was announced… Very disappointing.

  3. Why, oh why, would anyone find $50 for “extra” content reasonable? Literally, they make a game, then cut the best content out so you can buy it again. Come on… I can understand customization related DLC, but churning out game modes and map packs like this is just plain wrong. Money hungry people like this are ruining gaming, and it seriously needs to stop.

    • they aren’t cutting the best content, it is extra, meaning it hasn’t been made yet and isn’t important for the full experience of the game.

      • If it truly was extra, they would not announce 4 DLC packs before the game is even released. That isn’t extra, that’s removed content that you should be getting with your original purchase.

        • no it isnt, actually that’s planned content that they are currently working on, just because they know that they are going to put out 4 dlc packs does not mean they already have them created. that just means they have planned to create 4 sets of map packs

          • It also means they plan to make you pay more money. I’m sure everyone would be alot happier if all the DLCs came with the regular game. (Or even better, if they were in-game unlockables)

    • Wait when did physical merchandise become in game content?

      Also lets recap shall we.
      So and extra $50 for 4 DLC map packs(Season Pass at least). You don’t need those maps to enjoy the game nor or those maps made and most possibly thought up yet(maybe idk) But yeah thats sort of how the industry works now. It also sometimes help keep a game alive longer then it would other wise.

      The only thing I have a massive issue with is what EPIC GAMES did with Gears of war 3 by literally locking content aware from players on the disc. The content was made and on the disc but we had to pay extra for it. . . that is f***ing ridiculous. But if they aren’t even made yet and will be playable in a few months when they are done then that is just extra content that is completely optional.

  4. same crap with some battlefield and socom ripoffs, switched my Ghost pre-order for Pokemon X

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