
It’s no big secret that tons of gamers have had Borderlands 2 on their mind. While rumors, and then concrete news, pointed to the game’s existence, nothing feels quite as concrete as an official trailer revealing the title. And so, we have just that for you.
Released today this Borderlands 2 trailer isn’t exactly chalked full of content, nor is it particularly revelatory, but what it lacks in juicy details it more than makes up for by showing that the general blueprint of Gearbox Software’s open-world shooter remains in tact.
On display are a couple of the wildly customizable weapons and varied environments that gamers should expect, and that same visual style that made the title stand out despite being an entry in a very crowded genre. The art, the characters, and the no nonsense action are all well translated in the trailer, which should make a ton of Borderlands fans very happy.
With hopefully a small presence at GamesCom and then an announced demonstration at Pax Prime, Borderlands 2 has the potential of wiping the bad taste of Duke Nukem Forever from Gearbox’s reputation, and reminding gamers this is definitely a developer on the rise. While seeing their talents applied elsewhere would have been equally as welcome a prospect, getting to revisit the world of Borderlands is probably the more enticing proposition.
With the recent reveal of the game’s much longer missions, and now this teaser trailer, there is a solid foundation from which to start hyping up this project that, until a week ago when the game was officially announced, gamers didn’t even think was a possibility. Obviously getting better looks at the game in action is a must, but for the next couple of days/weeks/months it will have to do.
What do you think of this first trailer for Borderlands 2? What about the series makes you excited for a sequel?
Borderlands 2 should release in 2012 for the PS3, PC, and Xbox 360.
Source: YouTube









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didn’t really show much (besides one class, 2 weps and one monster). hopefully they’ll show the other classes (or give us a more in depth preview on this one (gunserker)).
from what i have seen thus far (some screen shots of the game, concepts, this teaser), they’re cutting down on the cell shading (which makes things look better) and are adding more colours into the world (green fields, bright colours on monsters etc).
my one concern is the whole customisation direction they’re going in, i much prefer the traditional loot drop concept instead of the ‘buy one make them all’ mentality alot of shooters are ‘offering’.
it would also be really cool if classes had more then one class skill, say 3 class skills, each with their own skill tree (maybe 2 rows of 5 for variety). that would take alot of time (and balancing), but would add alot of re-playability, that of which i am keen on doing b/c o love the world of pandora (sure the quests where somewhat boring, but the gameplay was kick @$$)
I don’t want to complain, but the least they could do is show us a new character, or something that we’ve not already read about before. Hopefully the Siren will return.
First off, that IS a playable character. Salvador, I do believe. Second, the Siren, along with the rest of the original characters will return as NPCs. Gearbox intends to further develop their original characters’ origins and story while you play as new characters.
is that i tire rim? O.o what is this i don’t even….
More importantly, did anyone else notice that on the left side of his chest he was wearing a Dead Kennedy’s pin?
Whoever writes these articles needs to quit giving their opinions on what games they think a bad, it really gets annoying. Cause you may think Duke Nukem was bad, others will say its good. Just give us facts and information about the games, we dont want your personal opinions.
but sir, these are review, how the writer felt about the games/news regardless of witch. these people all have different tastes.