Report: ‘Star Wars 1313′ Was Centered Around Boba Fett; Revival Chances Slim

Published 2 years ago by , Updated April 10th, 2013 at 11:59 pm,

Star Wars 1313 Boba Fett

Swept up in yesterday’s demise of LucasArts after its sudden shutdown by Disney, the officially cancelled Star Wars 1313 was given a fleeting chance of a new hope revival (along with LucasArts’s other cancelled project, Star Wars: Frontal Assault) should the studio license it out to an interested developer.

Today, however, the game appears to be beginning the dreadful postmortem process of many projects cancelled before their time: declassification.

When we first traveled down to the subterranean chasms of Coruscant with Star Wars 1313 back at E3 2012, little was known about the game’s overarching plot. The visually rich, ostensibly next-gen graphical prowess of its brief gameplay demo provided a template for mature, visceral action and explosive set pieces. The lifelike real-time interaction between its two protagonists, however, never quite reconciled itself with 1313’s larger narrative motivations. Who exactly were our two jesting bounty hunters? Who were they after? And why were they venturing into what the game’s creators compared to Dante’s Inferno to accomplish their mission?

A new report and concept art surfacing today just might have the answer. According to Kotaku, shortly before E3 in May 2012, Star Wars 1313 was brought under the purview of Star Wars creator George Lucas after years of overhauls and revisions. Not known for his lack of assertiveness, Lucas then instructed the development team to center the game around Boba Fett, the notoriously ruthless bounty hunter and clone of prequel-movie progenator Jango Fett. The mercenary’s precise role wasn’t specified, but concept art uncovered from the game depicts him plying his predatory talents above and below the city of Coruscant.

Boba Fett Star Wars 1313 Concept art

Considering that the protagonists of 1313’s original footage were designed as placeholders for LucasArts’ real characters, the Bobalessness of the segments brandished at E3 2012 and August’s Gamescon seems to indicate that Fett was their hidden man.

And where that story could have gone….

It was already reported this March that Star Wars 1313 had intentions of prying into Boba Fett’s upbringing, perhaps cohering to Disney’s upcoming Star Wars spinoff film on the character. If so, Coruscant wouldn’t have been the only object of 1313 to have its deepest depths explored; for a game seeking to convey a highly mature tenor through quality blockbuster action (in other words: the antithesis of Kinect: Star Wars), Fett would have fit perfectly in the mold of a character scrapping through the slums of Coruscant’s underworld, relying not on lightsabers or Force powers or high-powered weaponry but on the intuitive minimalistic gadgetry of his own designs. Despite the inherent skepticism surrounding any George Lucas Executive Decision, you have to admire the concept.

Boba Fett is no stranger to the Star Wars gaming universe — his recent appearances include Empire at WarBattlefront 2, The Force UnleashedThe Force Unleashed II, Lego Star Wars: The Game and Rouge Squadron III: Rebel Strike — but 1313 could have made the rarely legitimate claim of depicting an iconic villain like we’ve never seen him before.

In the end, though, ambition may have been the undoing of Star Wars 1313Kotaku reports that the project struggled to interconnect high-grade movie technology with high-grade game technology, and that it was in perpetual danger of cancellation from the beginning. Having already sapped substantial resources from the upper echelons of LucasFilm, it’s difficult to gauge just what, if any, future remains for the game in the wake of its studio’s tumultuous termination.

Ranters, how would you like to have seen (or to see; never tell me the odds) Boba Fett utilized in Star Wars 1313?

Follow Brian on Twitter @Brian_Sipple.

Source: Kotaku

TAGS: Disney, LucasArts, PC, Star Wars, Star Wars 1313

  • Jack7

    I can’t imagine working so hard for so long on a game you know will be awesome, and have someone tell you the game will no longer be released. Gotta be tough to be a game developer sometimes….

  • Disks

    I’ve said it once and I’ll say it again…

    F*** you Disney

  • Poncho

    I haven’t been this sad since I beat The Walking Dead last week…

  • Josh Calkins

    Huge letdown. The lack of any new Battlefront or Rofue Squadron or other top quality console franchises has been glaring and baffling. The news of these new projects simmering for the next gen systems was so compelling, despite the asinine declaration that social games were the future of Star Wars at Disney. Now I am back to despairing indefinitely, once again. Way to squander every chance you can with a golden liscense, and right when Star Wars needs some quality injections of nutting edge labor of love material. If anyone cared about those projects, and presumably many many talented folks did, then they got shafted and given no appreciation for that effort. Unbelievable.

    By the way, there was also the old Shadows of the Empire for N64 and Bounty Hunter for GameCube that featured Boba. The latter was so dull and grimy I barely payed it, but the former had some great highlights, including fighting Slave-1 as it twisted and fired upon your little Dash Rendar hero. Amazing at the time.

    • Aeryk Ravensong

      Sorry, but you are mistaken about the game cube game featuring Boba Fett, it instead featured Jango Fett, sadly.

      • Josh Calkins

        Ooh, burn! I guess that tells you how memorable it struck me. Of course it’s automatic to suppose Jango is the lame one, being associated with the prequels and all, but he gets a lot more character time than Boba, and dies at the hands of a Jedi Master. Whereas the “original” Boba gets underutilized, barely gets a few lines in, dies as a gag. Weird.

        Thanks for reminding me. Always wished I’d played till it got good, but that mightn’t have been in the cards. The RogueGames and Battlefront 2 were spectacularly fun, and it makes no sense that they aren’t being delivered still.

        • boba

          Actually Boba didnt die in the sarlacc pit, In the extended universe, he actually survived by shooting his way out of the sarlacc, barely alive, but none the less he was indeed alive.

          • Josh Calkins

            I have heard that before, and being a no-brainer decision to undo a stupid death, I can dig it for sure. On the other hand, having never read those books, the story I see involves his ignominious death. Seems I recall he met others down there being slowly digested…or maybe I am thinking of Robot Chicken. Anyway, canceling his death is be of the best moves they could make in the films. Fingers crossed.

          • RJ

            He had to get a new ship and everything

  • Jeanots

    Go vote and support Boba Fett in This is Madness and we will show to Disney the popularity of Boba Fett.

    • Josh Calkins

      A little more detail or a link might help. Never heard of it. I think they won’t listen, but I may still complain about it.

  • Icarus


  • Zero X Nova

    Am I the only one who noticed the Coruscant was spelled wrong multiple times? Seriously proof read before publishing…

  • The Real Nathan Drake

    Lucasarts was a mess and Disney did the right thing by shutting it down. This game maybe “off the books” for now but I cannot believe that it’s totally been scrapped. In fact I think it’s most likely that it’s not dead but in limbo.

    I’m guessing Disney right now is working with the writers of the next set of Star Wars films and trying to get a “bible” put together of what the SW Universe is going to be like post “Return of the Jedi”….

    They don’t want to get ahead of themselves and start putting out material in any media form that’s going to contradict what people see on the big screen a few years from now.

    I’d be willing to bet once Disney is ready they’re going to hand off whatever material they have on this game over to a new developer and it’ll be retooled to fit a new story line and it will see the light of day on the new next gen consoles.

    • Josh Calkins

      I’d be happy if you were correct, but I have great reason to be dubious. The “limbo” state you speak of can last entire console generations, developer after developer, reveals leading to cancellations, and before you know it a decade has passed, and you can’t understand why nobody has made any great Star Wars games in ages. Hugely popular and cutting edge franchises like Dark Forces, Rogue Squadron, Tie Fighter and Battlefront have been languishing in limbo inexcusably for ages. For those of us who don’t MMO, KOTOR is also absent, leaving I believe, zero games to play in that universe. The first Force Unleashed was very promising, but after a dissapointing sequel years ago, I believe the series is shall-we-say, in limbo. The breadth and quality of great SW games was once unheard of, and now the remarkable reality is their abscense. I find the dirth genuinely amazing, ridiculous and baffling. Assuming the pattern will abruptly reverse in the midst of the latest and most egrigious example of squandered licenses, seems optimistic to me. Feels like the mouse is giving us the finger…

  • Civilian_Zero

    For the record, the main character shown in the gameplay footage of 1313 was always known to be a mere placeholder to keep the real central character a secret. That means he’d would have to be someone pretty well known that simply giving away the character’s identity would be a big deal.

    Basically, Boba Fett was going to be the main character.

    • Brian Sipple

      You are correct, sir; good call.

      I revised the article to reflect that.

  • AlexMech

    Well Damn, thats a chapter turned in the books of gaming history. And a sad turn it is. LucasArts RIP, you lived a bit larger than you should have, and it caught you. I think stopping until the new Disney movie comes out is a good idea. All of us Old Generation Star Wars fans might hate it to much to support it, but the New Gen guys might get just what they want. Such is Life.

  • Darren

    As a long time Star Wars fan, I couldn’t get interested in playing a mere bounty hunter in a universe with Jedi Knights and all. But, it sounds like some of you here could. How so? Cuz I saw 1313 failing with the bounty hunter idea for me anyways.

  • Zach

    I just wanted to see Battlefront III

    I loved the second game, and I was really looking forward to First Assault hoping it’d be successful enough to prompt developers into making the third one. Now I can only go back to hoping.