‘BioShock Infinite’ Ending is ‘Like Nothing You’ve Ever Experienced’

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BioShock Infinite Ending Details

There’s no question that Irrational Games’ BioShock Infinite is one of the most anticipated video games of 2013, so it’s not surprising that gamers are anxious for even the slightest of details regarding the fictitious floating city of Columbia. Despite the game being delayed yet again, the game’s designer, Ken Levine, seems confident that consumers will thoroughly enjoy the final product in its entirety. One thing he’s not entirely sure of, however, is whether or not gamers will actually like the ending of Infinite.

Speaking with Eurogamer, Levine detailed what fans can expect from the ending of BioShock Infinite, and he did so without spoiling the game’s plot or story arcs. He did admit that Infinite “gets more and more interesting it goes on,” though, which is a reassuring sign that the pacing of the game has been well thought out. It also means that, despite the mixed reactions Ken is expecting from the general audience, it should be an entertaining title.

“The plot actually gets more interesting as it goes on. The end of the game, I can’t tell whether people will like it or not like it. I can say it’s something we’re incredibly proud of. It’s like nothing you’ve actually experienced in a video game before. It’s unique and quite particular to this world, these characters and this franchise.”

It’s not hard to dream up several different scenarios that Booker DeWitt and Elizabeth may find themselves in when it’s all said and done, but gamers are going to have to hold on for a few more months before any of those details are revealed. It shouldn’t be hard for dedicated gamers to keep themselves entertained either, with any one of the awesome games that have hit store shelves recently.

Fortunately, the game’s recent delay also means that super fans have a little more time to save up money for the collector’s edition of BioShock Infinite, and who honestly wouldn’t want a giant statue of the Songbird antagonist as a centrepiece in their living room.

BioShock Infinite will crash onto the Xbox 360, PS3, and PC on March 26, 2013.

You can follow Riley on Twitter @TheRileyLittle.

Source: Eurogamer

TAGS: 2K Games, Bioshock, BioShock: Infinite, Irrational Games, PC, PS3, Xbox 360

  • http://www.facebook.com/DownloadableConflict TaboriHK

    Considering the last Bioshock could end with the essence of your soul being injected into a super-powered girl, nothing will surprise me with this one.

  • jwalka

    hello spoiler alert, once the mind is blow it can’t be pre-blown 😛

    finger up the rear end for whoever knows where i (sort of) quoted that from 😛

  • Rad

    Devs saying things like “It’s like nothing you’ve actually experienced in a video game before” gives me the creeps after the “endings” to Mass Effect 3…

  • Evan


  • Josh Calkins

    “…these characters and this franchise.”. Considering that this franchise has thus far taken place on Rapture, and the connection to that place/time/reality is not yet even mentioned, but hinted at…

    Will we see anything that ties this game intrinsically to the other two, beyond combat elements and tone, etc.? I believe that the creators have bound their game’s essence to this new reality, and so a radical or clumsy return to the ocean depths would betray their own intentions and fall flat. If that girl were to tear her way into the world of rapture for an abbreviated and truly compelling piece of the climax, might they risk returning to the core story we know? Seems risky, but intrigueing.

    • http://gamerant.com Riley Little

      Gamers will likely be in for many surprises, Ken Levine seems convinced of that, so hopefully we’ll get a larger glimpse of the universe outside of Columbia. Elizabeth’s ability to manipulate reality, however, may be the perfect excuse to revisit Rapture and the rest of the BioShock world — at least for a brief moment.

      • http://www.facebook.com/DownloadableConflict TaboriHK

        Remember this is the game that has been delayed a couple times, so they also need to sell it.

        • http://gamerant.com Riley Little

          You’re not wrong, but the need to sell is applicable to any title. Hopefully Irrational has made the best use of the extended development period, but I’d wager that gamers can expect a highly polished final product in BioShock Infinite. :)

          • http://www.facebook.com/DownloadableConflict TaboriHK

            Yeah, I am trying to set aside my cynicism for this one. I really hope it just comes out and works like the last two did.