Ken Levine Offers ‘BioShock: Infinite’ DLC Update; Weapon Packs Out Now

Published 1 year ago by

Bioshock Infinite DLC

Fans of Bioshock: Infinite are in for quite the wait where story-based DLC is concerned. Despite many a gamer dropping their $20 on Season Pass perks when the game launched, there’s been little-to-no word on any prospective release dates since then.

Hoping to allay player fears over developmental issues, Irrational Studios’ creative director and BioShock: Infinite lead Ken Levine took to the Twittersphere on Wednesday to reassure gamers of the progress being made so far.

Levine’s response certainly won’t be what fans of Infinite will be hoping for – a release date and hint at the DLC’s plot – but does hold promise for those hoping the extra gameplay will be up to the standards of the campaign proper (read our review):

Back in April, an Irrational artist’s LinkedIn profile was spotted advertising work on an all-new, unannounced DLC-based companion character. The long-since removed listing led many fans to speculate that Rosalind and/or Robert Lutece (two of the game’s key figures of quantum confusion) could be joining Infinite front-man Booker DeWitt for a series of additional adventures.

Of course, at this point in development there’s no guarantee that Booker will be included in the ongoing narrative – look at BioShock 2‘s standalone Minerva’s Den DLC – meaning that just about any combinations of characters, new or old is possible.  Could Infinite’s roles be reversed, with players taking direct control of Elizabeth’s fantastical powers? Will gamers play a greater role in Columbia’s revolution? Should the under-utilized Songbird return? All questions that only time will answer.

But if it’s DLC you sky-bound soldiers crave, the game’s pre-release DLC incentives are now available, including the ‘Industrial Revolution’ and ‘Upgrade’ packs. Combined into the ‘Columbia’s Finest’ content patch, players can now look forward to a starting bonus of 5 lock picks, 2 new weapons skins, 500 Silver Eagles, and 6 unique Gear items.

Bioshock DLC weapons

Divided between damage dealing, speed altering and loot-garnering boosts, these items include the colorfully titled ‘Handyman Nemesis,’ ‘Sugar Rush,’ Fleet Feet,’ ‘Bull Rush,’ ‘Extra! Extra!’ & ‘Betrayer’ variants. Bog standard shotgun and sniper rifle types are also touched up to create the presumably more powerful Comstock ‘China Broom’ and ‘Eagle Eye’ editions, respectively.

Until now, both downloadable extras had been restricted to the game’s ‘Premium’ and ‘Ultimate Songbird’ editions, though neither were included as part of the Infinite ‘Season Pass’ feature. As usual, players will be required to own the vanilla version of Bioshock: Infinite before picking up ‘Columbia’s Finest’, released this week in both North American and European territories.

So, when will Bioshock: Infinite‘s story-based DLC finally drop? What stories would be best for it to tell? Is this one game that  amount of day-one DLC making gamers more impatient or should developers commit to a strict time-scale for your money? Hit the comments below to have your say.

Bioshock: Infinite’s ‘Columbia’s Finest’ pack is now available for download on Xbox Live (480MSP), PSN ($4.99/£3.99/€4.99) and Steam ($4.99/£3.69/€4.49)


Follow Sam on Twitter @GamingGoo.

Source: Ken Levine

TAGS: 2K Games, BioShock: Infinite, Irrational Games, PC, PS3, Xbox 360


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  1. How about they fix their stupid save system. Every time I try and play this game it either freezes, or screws up on loading my last save.

    • What platform are you on? I’m on 360 and I have no issues with freezing or saves.

      • I’m on the 360 as well. Followed all their tips and advice for fixing the problem. This only started happening following the update, and from what research I’ve done on the internet, a ton of other people are having the same problems.

  2. I’m glad they are making after the game is done instead of doing that stupid thing most companies do, where they have DLC ready before the game even comes out. I think it will be better because they are doing it this way.

  3. I only care about single player DLC, not slightly different textured guns or a hoarde mode! I’d think Booker’s history from the Battle at Wounded Knee, to being driven to his position at the start of Bioshock Infinite as basically a thug-for-hire would be brilliant. As would the beginnings of Comstock evolving into the religious icon/head of Columbia.

  4. I actually like how they take their time and tells people to relax and wait, rather than rushing it out. Nothing is more of a bummer, than getting a bug ridden game / DLC when you’ve been looking forward to it.

    Tho as some other’s say, Im more in it for the story, rather than skins etc. Bioshock is still my favorite Franchise.

    @ Jay hunter – What im hoping for aswell. Only time will tell tho.

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