Bethesda Teases New ‘Skyrim’ Content for PS3 and PC

Published 1 year ago by

New PS3 PC Skyrim Content

To say that Bethesda dropped the ball on the PS3 version of The Elder Scrolls 5: Skyrim would be putting it mildly. After providing gamers with a solid base in terms of a sprawling single player campaign and plenty of side quests to explore, Bethesda failed to bolster PS3 gamers’ experience with any of the expansions they had been promised.

Days, weeks, and months went by without so much as a peep from Bethesda regarding when gamers might see Dawnguard, or at this point even Hearthfire, on their console, and many began to give up hope altogether. And now comes word of another Skyrim expansion, Dragonborn, which promises to be the most exciting yet (dragon riding!).

Yes, PS3 players still feel cheated in a way, and can’t help but wonder if anything good will ever come their way, but Bethesda continues to promise new content is coming. And as it turns out, Bethesda might be ready to roll out some new PS3 (and PC) content for Skyrim very soon.

Over on Bethesda’s official Twitter account the developers have teased they are “close on new Skyrim content for PS3 and PC.” What exactly that means is hard to decipher, but considering Dawnguard and Hearthfire have already launched on the PC, we can’t imagine it is either of those expansions.

 

More likely, Bethesda is introducing some features discovered by the mod community or created by Bethesda in-house that improve the experience of Skyrim, or at the very least introduce some new side quests. Many PS3 owners, unfortunately, aren’t finding solace in the tweet, but are instead frustrated by the vague nature of the details.

After providing concrete previews of content — in the form of trailers and screenshots — to say “content” is “close” doesn’t inspire much in the way of confidence. Nevertheless, there are still plenty of Skyrim players out there who are still looking forward to each and every update no matter how insignificant it might seem. And, of course, there’s Dragonborn.

What type of “content” would you like to see Bethesda introduce into Skyrim? Does a focus on PS3 and PC gamers sound like a peace offering to you?

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Source: Bethesda – Twitter

TAGS: Bethesda, PC, PS3, Skyrim, The Elder Scrolls

24 Comments

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  1. All I can say is that this had better not mean Dragonborn isn’t coming to PC. I’d trade 50 Dawnguards for Dragonborn.

  2. I’ll believe it when I see it

  3. They should offer all DLCs in a bundle for PS3 at a discounted price.

    • This would be an awesome thing to do. throw Dawnguard, Hearthfire and Dragonborn in a bundle for like… 20% off the price it would cost to buy them all separately (30% for PS+ users) as an apology for the delays. MAKE IT HAPPEN BETHESDA!

    • That would be stupid seeing as how the other DLCs don’t work anyway. So all that would happen is people’s saves get ruined by faulty content. You would be paying extra for broken content.

  4. When they were about to announce pc release of dawnguard they said ps3 and pc news… At this point i doubt anything even vaugely vauge.

  5. Bethesda owes PS3 users big time. i agree for them to bundle Dawnguard, Hearthfire and Dragonborn at a significantly discounted price.

  6. Sucks for console owners.
    Play on a better platform.
    * switches to skyrim with 60+ mods*

    U mad consoles?

  7. Chris, nah , not mad with you.
    I thoroughly enjoy Skyrim on my PS3, never had any glitching problems.
    I am getting frustrated with Bethesda and Sony however.
    plus, I like using a controller, WAY better interface and controlability than a keyboard……

    Bethesda, bundling and discounts for us PS3 owners would be a good idea for you, since you have greatly insulted us…….get your act together!

  8. I better not have to pay for it on my PS3, we were cheated and they deserve no money from us for their lack of ability and keeping of promises. So it better be free or something

  9. Bethesda should give ps3 players their own exclusive expansion that no other platform should have, i think that would be fair.

    • Two wrongs don’t make a right. :\ Bethesda just needs to get things in gear and apologize to PS3 players by releasing all the DLC so far (and fixing the game destroying bugs as well).

  10. People need to realize that coding dlc on ps3 is difficult it’s actually the firmware that’s in sonys ps3 that is causing the issue.

    • Actually, everyone has been pointing to the PS3′s RAM as the problem, and I’m with them. The PS3 has 512MB just like the Xbox 360. The Xbox 360′s RAM is shared between the CPU and GPU, so either component can use more RAM if needed. However, the PS3 divides its RAM–256MB for the CPU, 256MB for the GPU. This is a problem, as Skyrim is CPU-intensive. The thing is, though, Dawnguard would work fine for the majority of PS3 players; only some players would experience major problems. In my opinion, Bethesda should just release Dawnguard on PS3 with a disclaimer saying that it may players may experience major bugs.

  11. Bethesda should do something for PS3 owners “cheated” out of DLC. It’s only fair since they HAD to wait this long while PC & Xbox players got to enjoy it. Hardware issues aside, Both Sony & Bethesda are to blame for the Bethesda DLC debacle. These issues should’ve been fixed when Fallout New Vegas showed constant bugs & glitches and that game isn’t as massive as Skyrim so they should’ve known better.

    • Why have you been cheated? You bought the game based on what it was. The content on the disk. Bethesda aren’t obliged to release dlc at all, dlc is optional, you didnt enter an agreement with bethesda that if you bought the game they would release more content. Its like if Elder Scrolls VI came out on Xbox and PC, bethesda wouldn’t “owe” you anything because its not on your platform.

      I agree it sucks, it is unfortunate for PS3 users, but you havn’t paid for it, you have paid for whats on the disk, so stop crying about it. If it comes it comes, if it doesn’t it doesn’t. It’s not like Skyrim isn’t value for money with just whats on the disk.

      • Thank you for some common sense. I would make a donation to whatever generated that reply.

  12. Man you PS3 boys need to just ditch the witch and get a 360. Everything Skyrim plays on the 360. And while it DOES sacrifice some graphics (I admit, because I have SEEN IT) its not such a buggy platform for where gaming IS GOING! Next PS console needs to be WAY more game friendly, WAYYY more dev friendly and frankly Sony needs to stop being so proprietary in their tech and make a graphics processing giant without apron strings. I would ask MS to do the same thing but right now their console is not broke, after RROD it became fixed, and thus far is a FAR superior gaming platform for ease of development and reliability. Another thing, PS games are pretty, but I don’t EVER see one that uses a massive open world setting like the 360, not without some bugs showing up at any rate….

    • Dead Isad & Grand Theft Auto 4 were open world and didn’t have as many bugs as ANY of the Bethesda games. Some of the developers have learned to develop for the PS3 seperately. Bethesda has to do this as well. It’s a pain in the ass, but it has to be done until the next generation consoles come out, which won’t be as hard to develop for.

      • Dead Island was had one nearly game-breaking bug for me. It stuttered every 20 seconds, and it was extremely annoying. A lot of other people had this issue as well. However, I don’t think it was related to the size of the world, but rather poor code. GTA IV didn’t have any major bugs, though. Another big open-world game that didn’t have any major bugs is Kingdoms of Amalur: Reckoning, not to mention Midnight Club: Los Angeles, Need for Speed: Most Wanted, Red Dead Redemption, and LA Noire. So it’s mostly Bethesda that has problems with developing open-world games for PS3.

        • Not to argue, but Kingdoms of Amular had loadable map sections and seperate areas, somewhat like Skyrims loadable cities I admit but map sections were part of it. I don’t know what Midnight Club was like, NFS was area based as well, RDR and LA Noire I have never played. Loadable areas are REALLY different from propogatable templates (which Oblivion and Skyrim both were, as well as Fallout 3 and Co.) so unless they fall into that code catagory I think we may be comparing Apples to Kiwi. Its the sheer processor load to make the game operate and build as you travel it that causes the PS3′s issues, they don’t allow the CPU any more than the 256 RAM allotment and thats an issue for a evolutionary map template.

          • Oh yeah, you’re right about the loading points in Amalur. But MC:LA is one big world, as are Most Wanted (the new one), LA Noire, and RDR.

  13. not hopeful for ps3 although soon i will have a new pc and skyrim waiting on steam for me. and all this bs will be gone

  14. It’s going to be horse armor.

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