Battlefield 4 has been troublesome across the board, especially on the next-gen consoles, but things are looking to get better. Earlier today, DICE released a new patch for the game on Xbox One that should improve server stability and will reportedly do away with some of that version’s nagging issues.
Included in the patch, which went live at 10AM PDT, are a number of server crash fixes as well as some fixes for general in-game crashes. Thus far, crashes seem to be one of the biggest issues with Battlefield 4 as many players struggle to even get through one game let alone a meaningful play session.
Along with those general fixes, the patch also eliminates the one-hit kill bug. Although there are some guns that can kill in one hit, this bug was multiplying the damage of a single bullet, from any weapon, and downing the opposing player instantly. That’s gone.
Additionally, the disorienting blur effect that occurred any time a Commander, in Commander Mode, used an EMP has also been done away with. Having all electronic equipment down is bad enough, and plus an EMP shouldn’t necessarily effect the soldier.
Fixed three common crashes that could occur during map transitions
Fixed a common crash that could occur when using the in-game Battlelog in the “end of round” screen
Fixed two crashes related to destroying vehicles
Fixed a crash that could occur when the player lost connection to a server
Fixed a crash that could occur when using the scoreboard
Fixed a crash that could occur when players were using the voice chat
Optimized performance when shooting destroyed Levolution objects on some levels
Removed the blur effect on soldiers that appeared when Commanders were using EMP attacks
Fixed the “one-hit kill” bug where damage from a single bullet sometimes was applied multiple times. This could lead to firefights where normal rifles sometimes dealt one-shot kills, which is not as designed
Fixed a memory leak that could lead to crashes at certain points
Further reduced the probability of getting a corrupt save file in the single player campaign
Fixed the audio drop outs that could occur when playing on large maps. Typical map affected was Golmud Railway in Conquest with 64 players. Ambient sound would sometimes cut out, like foley sounds from player running, vehicle engine sounds, vehicle movement sounds, and map ambient sounds
Fixed an issue with going online after resuming your Xbox One from suspended mode
Fixed some issues with the handling of Xbox One parties
Made the icons used to signal voice chat status more reliable
Overall, the patch is quite a comprehensive one, but we haven’t heard whether or not it truly improves the online experience. While initial enthusiasm helped push sales of Battlefield 4, gamers have been struggling to get online and stay online since launch.
In fact, online issues became such a major problem that DICE decided to put all future DLC development on hold until they can create a stable multiplayer environment. And patches like this one show that they plan on sticking to that promise.
Have you noticed an improvement in Battlefield 4 online play since the Xbox One patch? What issues, if any, would you like to see DICE address in a future patch?