‘Battlefield 4′: DICE Outlines Improved Leveling System, Talks Keeping Fans Happy

Published 1 year ago by

Battlefield 4 Ranking System

With both Battlefield 4 and Call of Duty: Ghosts making the jump to the next-gen, both franchises will need to work even harder to set themselves apart from each other. Yes, graphics boosts can deliver that initial appeal, but it’s what is underneath that glossy sheen that will keep players playing well into the New Year.

For Battlefield 4, keeping players invested means a deeper multiplayer ranking system, which includes dozens of ribbons, medals, rewards, and many other incentives. There are so many minute changes to the leveling systems in Battlefield 4 that DICE saw fit to write a lengthy post detailing each one for new and veteran players.

While a lot of the post reveals features Battlefield veterans will be well familiar with — ribbons for completing objectives, medals for collecting a certain number of ribbons, and the 1 to 100 ranking system — there are a few elements that are completely new for Battlefield 4. For example, players will now be rewarded with Battlepacks at specific level intervals.

Battlepacks come in three flavors — bronze, silver, and gold — and include any of a number of customization items (weapon accessories, weapon paints, vehicle paints, soldier camos, dog tags, and unique knife designs). As DICE points out, many Battlefield 4 beta participants are now familiar with the Battlepack, as the first one is awarded at level 3.

Battlefield 4 MP Modes Reveal Header

Another new feature for Battlefield 4 is the ‘Field Upgrades’ system, which rewards in-game squads for completing objectives and racking up points. As the squad does so, they will earn special field upgrades — like faster sprint, more grenades, and better cover from enemy spotting — to share as a group. The only caveat is that one member from the squad must be alive at all times, or else the Field Upgrades are reset.

The rewards post is a worthwhile read for those Battlefield 4 newcomers, as it outlines specific ranking differences — kill assists count as kills, for example — between other military shooters out there. As well, it details how best to earn points to improve one’s rank, and how DICE has tweaked those systems. But rest assured, those gamers who have been playing Battlefield for years, or even those who came on board for Battlefield 3, will find themselves in familiar territory.

To that point, DICE Executive Producer Patrick Bach said in an interview with VG24/7 that, despite some new changes to the formula, Battlefield 4 will not alienate fans. DICE’s goal is to help bring in new gamers without disturbing the core of the game.

“So for us, it’s about creating the best Battlefield game that we can ever create. Staying true to our core values; staying true to what we feel is best for the franchise. With Battlefield 3, we set quite a high bar and we know it’s hard to beat that especially since BF3 was in development for such a long time. There were things we wanted to introduce to the game and to the franchise without disturbing the core of the game — you don’t want people to feel alienated by crazy features and crazy changes.”

Thus far, it appears that DICE is sticking to the formula that made Battlefield 3 a success, almost to a fault. There is talk of revamping the single player campaign, but our time with the game’s multiplayer didn’t showcase anything that fundamentally changed the experience. That could be a good thing for the franchise, which is slowly creeping up on Call of Duty, or it could hurt its appeal. We will have to wait until a little later this month so see.

What do you think of the improvements DICE is making to the ranking system? What keeps you playing a multiplayer shooter like Battlefield 4?

Battlefield 4 releases October 29, 2013 for the PC, PS3, and Xbox 360; November 12th for the PS4; and on November 19th for the Xbox One.

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Source: DICE, VG24/7

TAGS: Battlefield, Battlefield 4, DICE, Electronic Arts, PC, PS3, PS4, Xbox 360, Xbox One

3 Comments

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  1. The reason I gave up BF3 was the server setup they changed it to on xbox. I hated being thrown into servers being run by kids that would kick you out if they dont like you.
    I havent heard anything about the server situation on BF4 yet. Does anyone know if it will be the same as BF3 or will you actually get to choose public servers only in the rotation?

  2. @hanzo

    There’s not much news or intel on the BF4 Private Servers at this time… but I’m absolutely sure EA/DICE will offer their Private Servers for any BF4 player that wants to put one up and pay for that privilege. EA Battlefield Private Servers make huge profits for SONY… as SONY owns the Servers that EA hosted BF3 on. This was confirmed to me by an EA BF3 Support Manager. So if the BF3 Servers are running like crap with LAG and issues… blame SONY… not EA or DICE.

    As far as the Battlefield Private Servers go… the large BF3 War Clans… that rolled over from SOCOM and other Clan games… would not have stayed with BF3, if it were not for the BF3 Private Servers that gave us a HOME base. This was a huge issue for the Clans, during the first 5 months after BF3 came out for sale… along with BF3′s many other issues and glitches. After the BF3 Private Servers were offered… my Clan stayed with BF3… and we are getting ready for BF4.

    BF3/BF4 is about as real as you get for a sandbox online video war game. ARMA3 would be more realistic… but ARMA3 won’t hold a candle against BF4 and maybe COD Ghosts. But I see BF4 crushing COD Ghosts this year.

    I believe this new BF4 will dominate the War Gaming world because… BF4 will be a technically more superior game to play online. But the online multigaming players that regularly play together (like the organized War Clans)… need a PRIVATE HOME BASE for Training, Practices, Private Clan Wars, Private Tournaments and just getting away from the random DICE servers, that are… “being run by kids that would kick you out if they dont like you.”

    When our BF3/BF4 War Clan opens our Private Server(s) to the public to play in… we have rules for good and fair play. A good Clan won’t kick out a random for being a better player. Although we may try to recruit them! All random players are welcome on our Public Clan Nights… and we watch for glitchers, cheaters, racist and out of control players that can ruin the evening for everyone else… and those are the players, that will get KICKED or BANNED.

    So… if BF4 is to keep the large organized War Clans, that have played BF3 from day one… those BF4 Private Servers better be there… or the Clans will move on to a PS4 game that will.

    I hope that answered your question. EA/DICE should give us complete information on the BF4 Private Servers very soon now.

    BF4 on a PS4 is going to be an expensive game to play over the next few years. Buying a new PS4, the BF4 game itself(PS3 & PS4), a new BF4 Premium account, PS+ to play online with the PS4, the monthly fee for a Private Server(s) and other add ons. DICE has also talked about BF4 micro-transactions… but no connection to BF4 as of yet. Without those BF4 Private Servers for our Clan… we could save a lot of money, playing something else next year!! LOL

    Great website GameRant!!! Keep up the good work.

    • ^This! Very informed comment! Thank you!!!

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