‘Batman: Arkham Origins’ Features Lighting Inspired by Film Noir

Published 1 year ago by , Updated May 6th, 2013 at 8:52 pm,

As his Dark Knight moniker implies, Batman is a hero that likes to keep to the shadows, both for protection and for the element of surprise. Rather than fight thugs out in the open, Batman likes to stalk his prey from catwalks and, in the Arkham franchise’s case, a whole lot of gargoyles.

In Batman: Arkham Origins, new developer Warner Bros. Montreal is going back in time — showing Batman before he becomes “the Great Detective.” However, even though they are going backwards from a story perspective, they are also taking strides to make their game stand out.

One area where Warner Bros. Montreal wants to give Batman: Arkham Origins a unique style is in the lighting design, which they say will have a dark and gritty “film noir” feel. Film noir, for those that might not know, was a genre of film popular in the ’40s and ’50s with films like Double Indemnity and The Maltese Falcon.

Essentially, film noir was a combination of a lot of elements (for a better idea make sure to check out L.A. Noire) but two of its biggest signifiers are a hardboiled detective as a main protagonist and very low-key lighting. Low-key lighting means high contrast with a lot of harsh shadows.

Batman Arkham Origins Film Noir Look

The screenshots for Arkham Origins released thus far do show a higher contrast ratio, even if the prequel appears to carry on the design sensibilities of Rocksteady Studios‘ first games. We know that Warner Bros. Montreal wants to make this Batman game their own, as indicated by the decision not to use Kevin Conroy as the voice of Batman, but there’s still plenty more to reveal.

Hopefully by the time an official trailer for Batman: Arkham Origins hits, gamers will have a better idea what the developers mean by film noir.

Do you like the idea of a noir lighting design for a Batman game? Do you want a game that still looks like Arkham City stylistically, or would you like to see Arkham Origins look different?

Batman: Arkham Origins is scheduled for an October 25, 2013 release on PC, PS3, Xbox 360, and Wii U.

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Source: Game Informer (via Siliconera)

TAGS: Batman, Batman Arkham Origins, PC, PS3, Warner Bros. Interactive, Wii U, Xbox 360

5 Comments

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  1. I hope that the only reason they haven’t shown any gameplay is because their planning a big reveal at e3 with a playable demo announcement shortly after… hopefully.

  2. It’s either going to be big…. Or an epic big fail.
    That’s my opinion on why they havnt revealed any gameplay yet

  3. I know a lot of folks are blindly “hating” on this game but the amount of things they are doing that have me worried are climbing.

    They have yet to reveal gameplay or a trailer – for a game releasing in less than 6 months?

    If this has no demo and all we get are prerendered trailers (as I suspect) I know for a fact that I won’t be getting it.

  4. I don’t know how they could make the series better, only bigger.

  5. Am i the only one that thinks this was originally TDK game

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