Gearbox CEO: ‘Aliens: Colonial Marines’ Has ‘More To Offer’ On Wii U

Mar 28, 2012 by  

Aliens Colonial Marines Wii U

The closer we get to Fall — and, for that matter, E3 2012 — the more we hear about Wii U. Nintendo has remained tight-lipped about what games it has in development for its next console, but a number of third-party titles are known quantities.

As such, the picture that is emerging of the Wii U is, for now, largely being shaped by members of the development community. Add Gearbox’s Randy Pitchford to that list, and put him squarely in the “pro-Wii U” column. According to Pitchford, his studio’s upcoming game Aliens: Colonial Marines may be at its best on Nintendo’s new hardware.

Nintendo’s Reggie Fils-Aime memorably promised that his company would be revealing Wii U details throughout the year, specifically stating that fans wouldn’t “have to wait until E3″ for official news on the system. Needless to say, Nintendo hasn’t exactly come through on that front — so far, at least. Instead, we’ve had to rely on the opinions of developers who have worked with the system. From Team Ninja‘s Fumihiko Yasuda and Yosuke Hayashi, we learn that Wii U is “easy to develop for.” Marvin Donald, Game Director on Darksiders II, estimates that the Wii U hardware is “on par” with current-gen consoles.

Now Randy Pitchford has chimed in, and while he doesn’t offer any appraisal of the Wii U’s innate power (or lack thereof), he’s clearly jazzed about the opportunities afforded by its tablet controller. In an interview with The Verge covering the history of Gearbox Software, Pitchford enthuses about the Wii U version of Aliens: Colonial Marines.

“The Wii U version has so much more to offer … no other platform can do what the Wii U do. If you love [Xbox] 360 games, you are not used to being in a world where you have this new interface. But once you get used to that, you imagine the possibilities; there are some opportunities that are just not possible on any platform that does not have that device.”

“I don’t want to give spoilers away on some of things we are thinking of or things we have actually implemented already, but a lot of cool opportunities with that device that are going to make a very unique and compelling experience on that platform. We have given a lot of attention. I think it will not be too long [before] Nintendo opens up their kimono a little bit more about that platform and where it is going, we will be there right with them talking about how Aliens is using it.”

Aliens: Colonial Marines suffered a delay that has pushed its release date all the way back to Fall of this year. The game is still expected to hit current-gen consoles first, but unlike the situation with Darksiders II — which, as a Wii U launch title, could conceivably arrive five months after appearing on competitor’s consoles — there might not be much lag between Aliens: Colonial Marines’ release on PS3, Xbox and PC and its debut on Wii U.

With the Nintendo Network (presumably) in place for online multiplayer, and Pitchford’s clear enthusiasm for Wii U’s tablet controller, could Aliens: Colonial Marines be the first multiplatform game that is worth waiting to play on Wii U? What do you think?

Aliens: Colonial Marines is expected to release this Fall for PS3, Xbox 360, PC and Wii U.

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Follow me on Twitter @HakenGaken

Source: The Verge

9 Comments

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  1. Motion tracker on the controller!
    Beep… beep… they’re in the room!

    • Exactly what I was thinking. That would be pretty awesome.

      • I really hope so. A good Alien game and Prometheus in one year?
        Not to mention all the disappointment this year.

  2. If it pans out, then yeah it’ll be worth picking it up on Wii U over my 360 or PS3, but I don’t think it’ll be the first multiplat game to go that way. Assassin’s Creed 3 is supposedly shaping up to be killer (pun! So sorry…) on Wii U as well.

  3. Yes! The motion tracker is perfect for the Wii U. The more I hear about this console and it’s possibilities, the more excited I become.

  4. I think having the motion tracker on a tablet controller is actually less useful than on the screen.

    Having to look down in the middle of the action is absurd.

    • It will add to the experience for me. I’m sure it will get me killed a few times. In general I like less HUD.

  5. The only problem I see with the Wii U is that nintendo said the Wii would be amazing.. It was not good at all really.. Some games were really enjoyable like Mario Kart, Zelda, and New Super Mario Bros. They were fun for the wii.. However, the wii was really weak on a lot of the other games and if the Wii U is a lot similar to the Wii, then I am not even going to consider it.

  6. I’m already waiting for Assassin’s Creed 3 and Darksiders 2 for Wii-u. this might just be another game :)

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