11 Minutes of ‘Aliens: Colonial Marines’ in Gameplay Walkthrough Video

Sep 30, 2011 by  

Aliens Colonial Marines Gameplay Trailer

They’re in the walls…and the floor…and now they’re on your face, killing you. Yes, the xenomorphs of Aliens: Colonial Marines might be one of the scariest creatures to have ever been created by a human mind. Brought to us in an original piece of art by H.R. Giger, 20th Century Fox took the ball and ran with it and gave us the Aliens franchise – as well as a game designed by Gearbox Software. How does it look? So far, very promising.

Definitely one of the most beloved sci-fi films and one of James Cameron’s most celebrated movies, Aliens has set the stage for the upcoming Aliens: Colonial Marines – which expands on the story and allows us to follow the space marines who have been dispatched to LV-426 to investigate.

Obviously, they run into the local population of xenos and things go down the drain from there. The first gameplay teaser for Colonial Marines gave us bits and pieces of gameplay – but nothing too substantial.

Happily, Gearbox has released a lengthy gameplay video, narrated by CEO Randy Pitchford, that will allow gamers to see the kind of work the company has put in to make the game accessible and as loyal to the franchise as possible.

So enough of the blabbering, watch the Aliens: Colonial Marines gameplay trailer below and see what you think:

Co-op will most likely be a very important component to Colonial Marines, nobody wants to face a ton of xenos alone – but the experience will still be enjoyable as a solo venture. As a member of a squad of marines, it would serve you well to keep your team alive, lest you want to be ripped to death and acid-salivated on.

As this footage is a work in progress, there are still a few elements that raise questions: is there an ADS (aim down sight) option for the weapons, can you turn on/of the HUD, why didn’t the Pulse Rifle ammo count down when firing? The footage is obviously not finished so it’s likely we’ll see answers to these questions soon enough – and the game looks very cool. To see the world of Aliens realized again and followed up is a very exciting prospect = especially with Gearbox addressing certain elements of the film that remained unanswered.

Aliens: Colonial Marines releases in Spring 2012 for Xbox 360, PlayStation 3, and PC – with a release on Wii U scheduled for a future date.

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Follow me on Twitter @TrungleFever

26 Comments

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  1. that gameplay footage was demoed off the ps3 right?

    • Nope. Either PC with a 360 controller or 360.

      • well all i saw was blue for a button so i was thinking the x button. but ill just switch my preorder from ps3 to 360. well maybe not. my 360 needs a rest after all the gaming its been and will be doing

        • You sound like a woman. (Can’t make their minds up.) LOL!

          I’m definitely gonna love seeing this on my dual GTX 570′s. “Hells yeah.” LOL!

          I have to say that most Alien/Aliens/AVP games have failed to excite me over the years.

          This one? I could have crapped myself silly watching that! That was AWESOME!

          Oh yeah. I’m ready for this one. ^_^

  2. Dang it!!!! Now my to play/buy list just got bigger. A tip of the hat to the fine folks at Gearbox. Bravo!

    • well it was supposed to be a ps2 game back in 2001 so lets just hope it isnt another DNF.

  3. iDancethroughshadoWs   you sir are a
    liar and a cheat.

    • 1)wtf?
      2)wth?
      3)you are a moron.

      • I think he’s trying to say that your claim that the game was originally developed for the PS2 is false?

        Apparently he doesn’t know what Google is.

        Here, Harry. Click this: http://tinyurl.com/3nk3bet

  4. It was a nice demo. Wanted to see how ADS would look like in game. But its no bigggie. Nice to see a new alien breed.

    • for some weird reason you can only ads on shotguns. i believe the pulse rifle just has a zoom in feature you know like old school gun side zoom in. doesnt make sense but its aliens. ill forgive them

  5. Definately xbox 360 footage. Notice the blur and crappy anti aliasing. And to Trung, I did notice the pulse rifle counter going down, but when it got near zero I had a hard time telling if the numbers were just going crazy or reseting to 50. Still work in progress though, so no complaints here.

  6. Will wait for the finished product to judge.

  7. Great-another post plagued by little homo PS3 fanboys…

    • that was 360 footage and although it had crappy antiliasing, the game looks really good. I am a PC and PS3 gamer

    • if you sir are referring to me: shove it. i asked a simple question. it was answered. im going to gamestop tomorrow to switch to 360. so get with the program and stop naming anyone that seems to prefer a different piece of plastic a “homo fanboy”

  8. looks good so far and I too would enjoy seeing more alien species especially some of the ones that were in the old comics.

    jeff M why are you so butthurt?

  9. We all know that the best version will be on the Wii U anyway, right? What?

    • I’d call you a “troll” if that wasn’t so funny. LOL!

      Nice one. :)

      • Although… Now that I think about it…

        The Wii U’s controller and it’s LCD touch display would make a BAD-ASS addition to the game if they were to put the motion tracker ON the controller instead! THAT WOULD KICK ASS!

        Hell… Maybe you might have inadvertently said something that inspired me to have an awesome idea? LOL!

        It’ll still never come close to the PC level of graphics. There are a number of external devices for PC that could probably do the same thing… Such as my G13 Gameboard or – even better, my G19 keyboard screen. :)

        I think I might send a message to Gearbox… LOL!

  10. My thoughts exactly, and just because I live under an overpass doesn’t make me a troll …then again ….

  11. Just glad Activision didn’t get a hold of this franchise, they’d have called it COD:Space Warfare or something silly like that. Thank you SEGA.

    • Hehehe… +1

  12. I must purchase this game. Looks like it’s going to be a good co-op experience. Which I enjoy plenty!

  13. This games looks awesome just wondering exactly when it comes out?

  14. The only complaint I have is that the way the weapons switch and the reload animations and all of that are really really old-school. Especially the shotgun reload. And I know they have the reasons, but the deaths of your teammates look way too scripted. For the one that is supposed to die, one xeno will grab him and he’s gone, the ones that are supposed to live, you see them being attacked by 2 or 3 of them at once and he’s somehow surviving being clawed or whatever then eventually kills them. I kind of wish the game would be a bit more dynamic, like maybe if you do things differently it’ll make the fight easier or harder. Like maybe make it so you can decide where you want to put the turrets, stuff like that.

    It looks cool though, and I am a huge fan of Aliens, but just kind of feel like this might be a bit formulaic, or might be a bit too straight forward. Like the entire game will pretty much be like that where you are lead from one fight with the xeno’s to the next, there will be no decision making in the entire game…

    Also don’t like that the motion scanners somehow can detect the xenos and make them red. It was cooler in the movie where they were all the same color so sometimes they were not sure if they were reading xenos or if they were just reading each other. That could definitely be a good source of tension in the game had they left it the way it was in the movie…

    Hopefully they’ll fix the few kinks they have and make a decent product. I’ll be waiting for the demo to try it out myself to see how it actually is. Get a better feel for the game than just watching a video clip of it…

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