’007 Legends’ Dev Eurocom Hit by Significant Layoffs; Refocusing on Mobile Games

Nov 23, 2012 by  

007 Legends Eurocom Layoffs Mobile

While the James Bond franchise made a triumphant return to the big screen this Fall, the same can’t be said for its video-game appendage. Following a run of several ill-fated ventures to revive 007′s gaming dominance in the current generation — Quantum of Solace, Goldenye 007, Blood Stone, Goldeneye 007: Reloaded007 Legends debuted this October and its reception has been demonstrably negative.

Unfortunately, Legends appears to be the epitome of developer Eurocom’s recent fortunes, and the UK-based studio is implementing a major restructuring plan as a result.

According to GamesIndustry, Eurocom’s workforce of over 200 employees has been trimmed to less than 50, effective today. And the the studio isn’t just going from slender to spartan — it also plans to recast its console development efforts around the production of mobile games.

Hugh Binns, Eurocom’s studio director, explained the company’s position in an official statement:

“Eurocom are undertaking a restructuring which I regret to say has meant we’ve made the majority of our workforce redundant today. This includes many very experienced, talented and highly skilled employees, and we’d like to thank them all for your hard work and efforts.

“We’ve fought to try and save as many jobs as possible, but the steep decline in demand for console games, culminating in a number of console projects falling through in the last week, left us with no option. Eurocom has retained a core staff of just under 50 employees and will be focusing mainly on mobile opportunities moving forward.”

Eurocom’s shakeup — and their reasons for it — mirrors that of  many smaller independent gaming studios, such as Lightbox Interactive, who can’t help but look to the exploding mobile marketplace in the wake of financial strife. Console gaming is far from collapsing by any means — but as its center of gravity shifts increasingly towards big-budget productions within established franchises, often made against the stopwatch of an overly impatient publisher, it’s hard to blame any company for seeking a more flexible, accessible, and potentially more fortuitous path.

Eurocom 007 Legends Layoffs

Which is why 007 Legends appears to have been Eurocom’s final straw: A James Bond homage spanning five of the franchise’s films – Goldfinger, On Her Majesty’s Secret Service, Moonraker, Licence to Kill, Die Another Day and Skyfall — many felt the game was rushed to meet publisher Activision’s demands for Skyfall synergy. They were demands that Eurocom, having already struggled with its 007 Goldenye reboot, was unable to meet. As Skyfall enjoys its critical and commercial success over the Thanksgiving weekend, Legends is already a thing of the past — a place, in today’s gaming environment, where it doesn’t have the advantage.

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Follow Brian on Twitter @Brian_Sipple.

Source: GamesIndustry [via VG 24/7]

9 Comments

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  1. Mobile gaming… It seems what is the most profitable is the least beneficial to true hardcore gamers. It’s like they keep moving to less and less powerful mediums so the games are easier to make… First they move from powerful PC’s to consoles, and now to mobile devices…

  2. I’ve never been impressed by Eurocom’s games. I was a big fan of Mortal Kombat back in the 2000′s, and their versions of Ultimate MK3 and MK Gold weren’t exactly stellar. Since then they’ve churned out games to many an indifferent review.

    No loss here. Make room for better developers.

  3. There is a loss, its people and industry. I know many of those loosing their job and I feeling terribly sorry for them. There is a human story that you obviously don’t get. They aren’t bad developers but the company hasn’t managed the projects in the right way. The studios also want to tear up contracts and demand more long after they are signed. This leads to rushed and indifferent experiences.

    You’re not just talking about loosing a company, its and industry that is becoming more exclusive with higher barriers to entry. That leads to less innovation and less choice. COD 47 anyone? FIFA 2079.

    Mobile gaming is realistically the only future to maintain what we had at the birth of games development. Opportunity to reach a wide audience from a game developed in your bedroom.

    • I get the “human story”, mate. Try laying off the smartarse comments.

      Eurocom made crap games and now their run is over. Cry me a river.

      • It’s not a smart arse or patronising comment, staff haven’t been paid this month. They’ve got to wait until after Christmas for their wages from the government. Those jobs won’t suddenly be replaced somewhere else, these people are in trouble. As is the local industry.

        You might not care, but as studios continue to act as they currently do you are going to see a smaller and less competitive market. They can kill a developer at any time and regularly do. Give it 10 years and then let’s see what’s left of the gaming industry.

    • I get the “human story”, mate. Try laying off the patronising comments.

      Eurocom made bad games and now their run is over. Cry me a river.

  4. I didn’t think GoldenEye or 007 Legends were bad, I atually liked them alot. But, this is coming from a hardcore fan who has watched all the movies from Dr. No to Skyfall. But I don’t know what non Bond fans will think about this game. These 2 are actually ones of my favorite games

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    • scam/spam bot ahoy :P

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